Rust PopulationField survey · Rust servers
Observing 75,264 players 11,770 servers 3,495 with someone on 241 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 11,455habitat unknownfirst seen 13 Sep 2026

123

Offline 104.28.230.244:28015 checked 2d ago

Measurements

Players now
1/ 1
= 1 player
100% full
7-day average
1
peak 1
Rank
#11,455
top 51%
Last wipe
3d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep7 Oct14 Oct22 Oct29 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.8 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Mon 26 OctWed 21 OctSun 18 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 19:11 UTC3d ago 1 – running 0
Wed 21 Oct, 22:56 UTC7d ago 1 – 4.8 days 1
Sun 18 Oct, 13:14 UTC11d ago 1 – 3.4 days 1
Mon 12 Oct, 20:20 UTC17d ago 1 – 5.7 days 0
Sat 10 Oct, 15:43 UTC19d ago 0 – 2.2 days 0
Thu 8 Oct, 19:14 UTC21d ago 0 – 1.9 days 1
Wed 7 Oct, 17:59 UTC22d ago 1 – 1.1 days 0
Tue 6 Oct, 13:44 UTC23d ago 1 – 1.2 days 0
Thu 24 Sep, 10:53 UTC35d ago 1 halved by day 1 12.1 days 1
Wed 23 Sep, 12:37 UTC36d ago 1 – 0.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does 123 rank against other Rust servers?

By player hours over the last seven days, 123 places at #11,455, within the top 51% of ranked servers.

How busy is 123?

At this count 123 is offline, with its last sighting 2 days 22 hours ago. Averaged over seven days, it drew 1 players and reached a peak of 1.

Lists and tags

What do the server tags on 123 mean?

What the game's server browser reads from 123 is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include 123?

These Rust Population lists include 123: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Wipe notes

What does wipe day look like on 123?

Across its recent wipes the busiest crowds averaged 1 players. The crowd on the latest wipe peaked 4 hours in.

What is the wipe schedule on 123?

No next wipe can be predicted for 123, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 3 days 3 hours ago, that is how long the current world has stood.

Map and rules

Which map does 123 run?

A procedural map, generated by the game, is in use on 123.

What are the rules and settings on 123?

The name tells you nothing about gather rates: 123 states none. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does 123 run?

On Windows, 123 runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.

Is 123 online, and how reliable is it?

We last saw 123 2 days 22 hours ago, and it is offline now. Over the last 7 full days, 19 of 168 hours were online, or 11%. It was first seen by Rust Population on 13 September 2026.

Where is 123 located?

Nothing published by 123 states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 104.28.230.244:28015.

Getting in

How do I join 123?

To connect directly, open Rust's console with F1 and type client.connect 104.28.230.244:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players 1 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.