Rust PopulationField survey · Rust servers
Observing 85,544 players 11,830 servers 3,690 with someone on 401 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 11,782habitat unknownfirst seen 19 Sep 2026

Staging Dev Server

Offline 104.28.230.248:28015 checked 2d ago

Measurements

Players now
1/ 50
= 1 player
2% full
7-day average
1
peak 1
Rank
#11,782
top 53%
Last wipe
2d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.9 days
usual gap
between real wipes
43%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Tue 27 OctThu 22 OctSun 18 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 17:06 UTC2d ago 1 – running 1
Thu 22 Oct, 05:27 UTC7d ago 1 – 5.5 days 0
Sun 18 Oct, 21:41 UTC11d ago 1 halved by day 1 3.3 days 1
Tue 13 Oct, 19:19 UTC16d ago 1 – 5.1 days 0
Mon 5 Oct, 11:06 UTC24d ago 1 halved by day 1 8.3 days 0
Sat 3 Oct, 20:51 UTC26d ago 1 – 1.6 days 0
Mon 28 Sep, 22:17 UTC30d ago 0 – 4.9 days 0
Fri 25 Sep, 21:37 UTC34d ago 0 – 3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Staging Dev Server rank against other Rust servers?

Over the past week it ranks #11,782 for player hours, which puts Staging Dev Server in the top 53% of all ranked servers.

How busy is Staging Dev Server?

Staging Dev Server is offline at this count; we last saw it 2 days 2 hours ago. We counted an average of 1 players in the past week, with 1 at the busiest.

Tags

What do the server tags on Staging Dev Server mean?

These are the tags Staging Dev Server publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs169353 (Build): This server runs game build 169353; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Staging Dev Server?

On Rust Population, Staging Dev Server is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Wipe schedule

What does wipe day look like on Staging Dev Server?

Averaged over recent wipes, 1 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in. In 0% of recent wipes, half the peak was held until the next wipe. In those that did not hold, the fall below half came by day 1.

What is the wipe schedule on Staging Dev Server?

No next wipe can be predicted for Staging Dev Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 2 days 4 hours ago the current world was made.

Settings

What are the rules and settings on Staging Dev Server?

Nothing in Staging Dev Server's name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does Staging Dev Server run?

On Windows, Staging Dev Server runs Rust network protocol 2635 and build 169353. The protocol must match for you to join, and Steam updates it for you.

Is Staging Dev Server online, and how reliable is it?

Offline at the moment, Staging Dev Server was last seen 2 days 2 hours ago. It was up 7% of the time over the last 7 full days, 11 out of 168 hours. It was first seen by Rust Population on 19 September 2026.

Where is Staging Dev Server located?

Nothing published by Staging Dev Server states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 104.28.230.248:28015.

Getting in

How do I join Staging Dev Server?

Open the console with F1 in Rust and enter client.connect 104.28.230.248:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs169353,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs169353
Build This server runs game build 169353.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.