LocalTest
Offline 104.28.232.201:28015 checked 5d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 12:04 UTC5d ago | 0 | – | running | 1 |
| Tue 13 Oct, 12:26 UTC14d ago | 1 | – | 9 days | 0 |
| Thu 8 Oct, 14:12 UTC19d ago | 1 | – | 4.9 days | 1 |
| Wed 7 Oct, 19:30 UTC20d ago | 1 | – | 0.8 days | 1 |
| Fri 2 Oct, 13:27 UTC25d ago | 1 | – | 5.3 days | 1 |
| Sun 20 Sep, 15:32 UTC37d ago | 1 | held half | 11.9 days | 1 |
| Thu 17 Sep, 07:12 UTC41d ago | 1 | – | 3.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does LocalTest rank against other Rust servers?
The last seven days of player hours place LocalTest at #15,412, within the top 69% of all ranked servers.
How busy is LocalTest?
At this count LocalTest is offline, with its last sighting 5 days 17 hours ago. We counted 0 players on average across the past week.
Tags
What do the server tags on LocalTest mean?
The game's server browser reads the tags LocalTest publishes: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): The server has 5 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include LocalTest?
These Rust Population lists include LocalTest: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week and it will show up.
Wipe notes
What does wipe day look like on LocalTest?
Averaged over recent wipes, 1 players were counted at the busiest point. The crowd on the latest wipe peaked 2 hours in. Half that peak held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on LocalTest?
There is no next wipe to predict: LocalTest wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 5 days 19 hours ago, that is how long the current world has stood.
Settings
Which map does LocalTest run?
The map on LocalTest is procedural, made by the game.
What are the rules and settings on LocalTest?
The name tells you nothing about gather rates: LocalTest states none. No limit is set beyond the standard 8 players per group. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does LocalTest run?
On Windows, LocalTest runs Rust network protocol 2634 and build 167781. Your game needs the same protocol to join; Steam takes care of updating it.
Is LocalTest online, and how reliable is it?
We last saw LocalTest 5 days 17 hours ago, and it is offline now. It was up 1% of the time over the last 7 full days, 1 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is LocalTest located?
Nothing published by LocalTest states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 104.28.232.201:28015.
How to join
How do I join LocalTest?
To connect directly, open Rust's console with F1 and type client.connect 104.28.232.201:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.