Local PvE
Offline 104.28.24.176:28015 checked 34d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Local PvE rank against other Rust servers?
By player hours over the last seven days, Local PvE places at #15,465, within the top 71% of ranked servers.
How busy is Local PvE?
At this count Local PvE is offline, with its last sighting 34 days 4 hours ago.
Tags
What do the server tags on Local PvE mean?
What the game's server browser reads from Local PvE is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The server has 4 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): The game build is 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Local PvE?
Local PvE appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Local PvE?
Too few wipes are on record for Local PvE to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 34 days 5 hours ago, that is how long the current world has stood.
Settings
Which map does Local PvE run?
Local PvE uses a map the game generates: procedural.
What are the rules and settings on Local PvE?
No gather rate appears in the name of Local PvE. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is disabled.
Server details
Which version of Rust does Local PvE run?
Rust network protocol 2633 and build 165217 on Linux is what Local PvE uses. The protocol must match for you to join, and Steam updates it for you.
Is Local PvE online, and how reliable is it?
Currently offline, Local PvE was last seen 34 days 4 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 23 September 2026.
Where is Local PvE located?
A region is not published by Local PvE. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 104.28.24.176:28015.
Getting in
How do I join Local PvE?
Either enter client.connect 104.28.24.176:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.