LOCAL LAB [no EAC]
Offline 104.28.244.228:28015 checked 35d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does LOCAL LAB [no EAC] rank against other Rust servers?
The last seven days of player hours place LOCAL LAB [no EAC] at #14,041, within the top 64% of all ranked servers.
How busy is LOCAL LAB [no EAC]?
We have no live count for LOCAL LAB [no EAC] right now. It was last seen 35 days 4 hours ago.
Tags
What do the server tags on LOCAL LAB [no EAC] mean?
These are the tags LOCAL LAB [no EAC] publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include LOCAL LAB [no EAC]?
LOCAL LAB [no EAC] appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on LOCAL LAB [no EAC]?
The record holds too few of LOCAL LAB [no EAC]'s wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 41 days 14 hours ago, that is how long the current world has stood.
Settings
Which map does LOCAL LAB [no EAC] run?
LOCAL LAB [no EAC] uses a map the game generates: procedural.
What are the rules and settings on LOCAL LAB [no EAC]?
Nothing in LOCAL LAB [no EAC]'s name says how gather works. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is not running.
About the server
Which version of Rust does LOCAL LAB [no EAC] run?
Rust network protocol 2633 and build 164530 on Windows is what LOCAL LAB [no EAC] uses. The protocol must match for you to join, and Steam updates it for you.
Is LOCAL LAB [no EAC] online, and how reliable is it?
We last saw LOCAL LAB [no EAC] 35 days 4 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 18 September 2026.
Where is LOCAL LAB [no EAC] located?
No region is published by LOCAL LAB [no EAC]. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 104.28.244.228:28015.
How to join
How do I join LOCAL LAB [no EAC]?
Either enter client.connect 104.28.244.228:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.