LOCAL LAB [no EAC]
Offline 104.28.244.230:28015 checked 36d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does LOCAL LAB [no EAC] rank against other Rust servers?
By player hours over the last seven days, LOCAL LAB [no EAC] places at #14,139, within the top 61% of ranked servers.
How busy is LOCAL LAB [no EAC]?
At this count LOCAL LAB [no EAC] is offline, with its last sighting 36 days 22 hours ago.
Lists and tags
What do the server tags on LOCAL LAB [no EAC] mean?
The game's server browser reads the tags LOCAL LAB [no EAC] publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): This server runs game build 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include LOCAL LAB [no EAC]?
LOCAL LAB [no EAC] appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on LOCAL LAB [no EAC]?
Too few wipes are on record for LOCAL LAB [no EAC] to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 41 days 7 hours ago.
Settings
Which map does LOCAL LAB [no EAC] run?
A procedural map, generated by the game, is in use on LOCAL LAB [no EAC].
What are the rules and settings on LOCAL LAB [no EAC]?
No gather rate appears in the name of LOCAL LAB [no EAC]. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat off: VAC.
Server details
Which version of Rust does LOCAL LAB [no EAC] run?
The setup is Rust network protocol 2633 and build 164530 on Windows for LOCAL LAB [no EAC]. Your game needs the same protocol to join; Steam takes care of updating it.
Is LOCAL LAB [no EAC] online, and how reliable is it?
Currently offline, LOCAL LAB [no EAC] was last seen 36 days 22 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 18 September 2026, Rust Population saw it for the first time.
Where is LOCAL LAB [no EAC] located?
No region is published by LOCAL LAB [no EAC]. The location a server claims is what Rust Population shows, not the place where the machine stands. 104.28.244.230:28015 is where it lives.
Getting in
How do I join LOCAL LAB [no EAC]?
To connect directly, open Rust's console with F1 and type client.connect 104.28.244.230:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.