Rust PopulationField survey · Rust servers
Observing 53,199 players 11,735 servers 3,345 with someone on 133 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,344habitat unknownfirst seen 18 Sep 2026

LOCAL LAB [no EAC]

Offline 104.28.244.231:28015 checked 6d ago

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,344
top 69%
Last wipe
6d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep23 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 7 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 15:29 UTC6d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does LOCAL LAB [no EAC] rank against other Rust servers?

By player hours over the last seven days, LOCAL LAB [no EAC] places at #15,344, within the top 69% of ranked servers.

How busy is LOCAL LAB [no EAC]?

At this count LOCAL LAB [no EAC] is offline, with its last sighting 6 days ago. A seven-day average of 0 players was counted here.

Tags

What do the server tags on LOCAL LAB [no EAC] mean?

These are the tags LOCAL LAB [no EAC] publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include LOCAL LAB [no EAC]?

These Rust Population lists include LOCAL LAB [no EAC]: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Wipe notes

What does wipe day look like on LOCAL LAB [no EAC]?

Across its recent wipes the busiest crowds averaged 0 players. Peak came 7 hours into the latest wipe.

What is the wipe schedule on LOCAL LAB [no EAC]?

The record holds too few of LOCAL LAB [no EAC]'s wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 6 days 8 hours ago the current world was made.

Map and rules

Which map does LOCAL LAB [no EAC] run?

The map on LOCAL LAB [no EAC] is procedural, made by the game.

What are the rules and settings on LOCAL LAB [no EAC]?

Nothing in LOCAL LAB [no EAC]'s name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. You play with Valve's anti-cheat off: VAC.

Server details

Which version of Rust does LOCAL LAB [no EAC] run?

The setup is Rust network protocol 2634 and build 167781 on Windows for LOCAL LAB [no EAC]. Steam updates your game automatically, but you need the same protocol to join.

Is LOCAL LAB [no EAC] online, and how reliable is it?

Currently offline, LOCAL LAB [no EAC] was last seen 6 days ago. Over the last 7 full days, 1 of 168 hours were online, or 1%. On 18 September 2026, Rust Population saw it for the first time.

Where is LOCAL LAB [no EAC] located?

A region is not published by LOCAL LAB [no EAC]. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 104.28.244.231:28015 is where it lives.

How to join

How do I join LOCAL LAB [no EAC]?

To connect directly, open Rust's console with F1 and type client.connect 104.28.244.231:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server has 10 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs167781
Build The game build is 167781.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.