LOCAL LAB [no EAC]
Offline 104.28.244.232:28015 checked 34d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does LOCAL LAB [no EAC] rank against other Rust servers?
Over the past week it ranks #15,551 for player hours, which puts LOCAL LAB [no EAC] in the top 71% of all ranked servers.
How busy is LOCAL LAB [no EAC]?
At this count LOCAL LAB [no EAC] is offline, with its last sighting 34 days 13 hours ago.
Tags
What do the server tags on LOCAL LAB [no EAC] mean?
The game's server browser reads the tags LOCAL LAB [no EAC] publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs164530 (Build): Game build: 164530; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include LOCAL LAB [no EAC]?
These Rust Population lists include LOCAL LAB [no EAC]: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on LOCAL LAB [no EAC]?
Too few wipes are on record for LOCAL LAB [no EAC] to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 40 days 18 hours ago, that is how long the current world has stood.
Settings
Which map does LOCAL LAB [no EAC] run?
LOCAL LAB [no EAC] uses a map the game generates: procedural.
What are the rules and settings on LOCAL LAB [no EAC]?
No gather rate appears in the name of LOCAL LAB [no EAC]. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is disabled.
Server details
Which version of Rust does LOCAL LAB [no EAC] run?
Rust network protocol 2633 and build 164530 on Windows is what LOCAL LAB [no EAC] uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is LOCAL LAB [no EAC] online, and how reliable is it?
We last saw LOCAL LAB [no EAC] 34 days 13 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 22 September 2026.
Where is LOCAL LAB [no EAC] located?
Nothing published by LOCAL LAB [no EAC] states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 104.28.244.232:28015 is where it lives.
How to join
How do I join LOCAL LAB [no EAC]?
Open the console with F1 in Rust and enter client.connect 104.28.244.232:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.