PVE
Offline 104.28.246.233:28015 checked 4d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 11:25 UTC6d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does PVE rank against other Rust servers?
Over the past week it ranks #8,701 for player hours, which puts PVE in the top 39% of all ranked servers.
How busy is PVE?
PVE is offline at this count; we last saw it 4 days 1 hours ago. Seven days of counting give an average of 1 players and a peak of 1.
Lists and tags
What do the server tags on PVE mean?
The game's server browser reads the tags PVE publishes: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): The server has 500 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include PVE?
On Rust Population, PVE is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Wipe notes
What does wipe day look like on PVE?
Averaged over recent wipes, 1 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on PVE?
Its rhythm cannot be told yet: too few of PVE's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 6 days 18 hours ago the current world was made.
Settings
Which map does PVE run?
A procedural map, generated by the game, is in use on PVE.
What are the rules and settings on PVE?
No gather rate appears in the name of PVE. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does PVE run?
Rust network protocol 2635 and build 168909 on Windows is what PVE uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is PVE online, and how reliable is it?
Offline at the moment, PVE was last seen 4 days 1 hours ago. Over the last 7 full days, 8 of 168 hours were online, or 5%. On 14 September 2026, Rust Population saw it for the first time.
Where is PVE located?
A region is not published by PVE. The location a server claims is what Rust Population shows, not the place where the machine stands. 104.28.246.233:28015 is where it lives.
Getting in
How do I join PVE?
Either enter client.connect 104.28.246.233:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.