Rust PopulationField survey · Rust servers
Observing 89,289 players 11,829 servers 4,008 with someone on 137 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,544habitat unknownfirst seen 16 Sep 2026

Local_Test

Offline 104.28.249.175:28015 checked 16d ago

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,544
top 71%
Last wipe
16d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep12 Oct14 Oct17 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

25 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Mon 12 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 09:19 UTC16d ago 0 – running 1
Thu 17 Sep, 10:04 UTC41d ago 1 – 25 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Local_Test rank against other Rust servers?

The last seven days of player hours place Local_Test at #15,544, within the top 71% of all ranked servers.

How busy is Local_Test?

We have no live count for Local_Test right now. It was last seen 16 days 8 hours ago.

Tags

What do the server tags on Local_Test mean?

What the game's server browser reads from Local_Test is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Local_Test?

These Rust Population lists include Local_Test: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.

Wipe notes

What does wipe day look like on Local_Test?

Averaged over recent wipes, 0 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked.

What is the wipe schedule on Local_Test?

Its rhythm cannot be told yet: too few of Local_Test's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 16 days 8 hours ago the current world was made.

Map and rules

Which map does Local_Test run?

The map on Local_Test is procedural, made by the game.

What are the rules and settings on Local_Test?

Nothing in Local_Test's name says how gather works. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat off: VAC.

About the server

Which version of Rust does Local_Test run?

On Windows, Local_Test runs Rust network protocol 2634 and build 167584. Your game needs the same protocol to join; Steam takes care of updating it.

Is Local_Test online, and how reliable is it?

Currently offline, Local_Test was last seen 16 days 8 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 16 September 2026, Rust Population saw it for the first time.

Where is Local_Test located?

No region is published by Local_Test. Rust Population does not look up where the machine stands; it shows where the server says it is. 104.28.249.175:28015 is where it lives.

Getting in

How do I join Local_Test?

Either enter client.connect 104.28.249.175:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players You can join up to 10 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must match protocol 2634.
cs167584
Build The game build is 167584.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.