SKYNET
Offline 104.37.143.245:28015 checked 6d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does SKYNET rank against other Rust servers?
By player hours over the last seven days, SKYNET places at #15,419, within the top 69% of ranked servers.
How busy is SKYNET?
At this count SKYNET is offline, with its last sighting 6 days 11 hours ago. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on SKYNET mean?
These are the tags SKYNET publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include SKYNET?
SKYNET appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on SKYNET?
Too few wipes are on record for SKYNET to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 24 days 9 hours ago the current world was made.
Settings
Which map does SKYNET run?
The map on SKYNET is procedural, made by the game.
What are the rules and settings on SKYNET?
No gather rate appears in the name of SKYNET. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is disabled.
Server details
Which version of Rust does SKYNET run?
The setup is Rust network protocol 2634 and build 166652 on Linux for SKYNET. Your game needs the same protocol to join; Steam takes care of updating it.
Is SKYNET online, and how reliable is it?
Offline at the moment, SKYNET was last seen 6 days 11 hours ago. It was up 12% of the time over the last 7 full days, 20 out of 168 hours. On 3 October 2026, Rust Population saw it for the first time.
Where is SKYNET located?
No region is published by SKYNET. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 104.37.143.245:28015.
How to join
How do I join SKYNET?
Open the console with F1 in Rust and enter client.connect 104.37.143.245:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.