SKYNET
Offline 104.37.143.245:28015 checked 25d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 20:39 UTC25d ago | 0 | – | running | 0 |
| Sat 3 Oct, 05:41 UTC25d ago | 0 | – | 0.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does SKYNET rank against other Rust servers?
By player hours over the last seven days, SKYNET places at #15,996, within the top 71% of ranked servers.
How busy is SKYNET?
We have no live count for SKYNET right now. It was last seen 25 days ago.
Tags
What do the server tags on SKYNET mean?
These are the tags SKYNET publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include SKYNET?
These Rust Population lists include SKYNET: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe notes
What does wipe day look like on SKYNET?
The busiest point of its recent wipes averaged 0 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on SKYNET?
Too few wipes are on record for SKYNET to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 25 days ago the current world was made.
Map and rules
Which map does SKYNET run?
SKYNET uses a map the game generates: procedural.
What are the rules and settings on SKYNET?
The name tells you nothing about gather rates: SKYNET states none. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does SKYNET run?
Rust network protocol 2634 and build 166652 on Linux is what SKYNET uses. Steam updates your game automatically, but you need the same protocol to join.
Is SKYNET online, and how reliable is it?
We last saw SKYNET 25 days ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 2 October 2026, Rust Population saw it for the first time.
Where is SKYNET located?
A region is not published by SKYNET. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 104.37.143.245:28015.
How to join
How do I join SKYNET?
Open the console with F1 in Rust and enter client.connect 104.37.143.245:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.