Rust PopulationField survey · Rust servers
Observing 54,071 players 11,717 servers 3,364 with someone on 135 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 12,284habitat unknownfirst seen 13 Sep 2026

MoneyTrain

Online 104.5.40.20:28015 checked 8m ago

quad softcore

Measurements

Players now
0/ 3
0% full
7-day average
0
peak 1
Rank
#12,284
top 55%
Last wipe
21d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75101:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

025507510001:0010:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 55% of all ranked servers, and #548 of the quad servers (top 66%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.1 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Tue 6 OctMon 5 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 21:24 UTC21d ago 2 – running 0
Mon 5 Oct, 20:38 UTC22d ago 2 – 1 days 0
Fri 2 Oct, 18:23 UTC25d ago 3 halved by day 2 3.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does MoneyTrain rank against other Rust servers?

Over the past week it ranks #12,284 for player hours, which puts MoneyTrain in the top 55% of all ranked servers. It places #548 among servers of the quad kind.

How busy is MoneyTrain?

The count reads 0 players on MoneyTrain, which has 3 slots. Averaged over seven days, it drew 0 players and reached a peak of 1. In the last 48 hours the peak hour came at 04:00 UTC, averaging 0 players.

Tags

What do the server tags on MoneyTrain mean?

These are the tags MoneyTrain publishes, as read by the game's server browser: gmsoftcore (Game mode): An easier ruleset, softcore; mp3 (Max players): 3 slots are available; ts4 (Group limit): Teams can have no more than 4 players; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include MoneyTrain?

These Rust Population lists include MoneyTrain: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Wipe schedule

What does wipe day look like on MoneyTrain?

Averaged over recent wipes, 2 players were counted at the busiest point. The crowd on the latest wipe peaked 5 hours in. Half that peak held until the next wipe in 0% of its recent wipes. By day 2 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on MoneyTrain?

No next wipe can be predicted for MoneyTrain, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 21 days 2 hours ago, that is how long the current world has stood.

Settings

Which map does MoneyTrain run?

MoneyTrain uses a map the game generates, procedural, at size 3,500 with seed 108205031. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on MoneyTrain?

Nothing in MoneyTrain's name says how gather works. A group can hold 4 players at most (quad). softcore is what it runs, Facepunch's lighter mode, where some loot is kept. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is not running.

Server details

Which version of Rust does MoneyTrain run?

Rust network protocol 2635 and build 168909 on Windows is what MoneyTrain uses. Your game needs the same protocol to join; Steam takes care of updating it.

Does MoneyTrain run smoothly?

In the last 48 hours, it averaged 83 server fps, with a low of 53. Up to 74,395 entities were present, counting buildings, deployables and everything else. Memory use peaked at 2,150 MB. What players experience as lag comes from low fps and a rising entity count.

Is MoneyTrain online, and how reliable is it?

You will find MoneyTrain online now. The uptime it reports suggests a restart roughly 24 hours ago. It was up 62% of the time over the last 7 full days, 105 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.

Where is MoneyTrain located?

A region is not published by MoneyTrain. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 104.5.40.20:28015.

Getting in

How do I join MoneyTrain?

To connect directly, open Rust's console with F1 and type client.connect 104.5.40.20:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp3,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4

Game

gmsoftcore
Game mode An easier ruleset, softcore.
mp3
Max players 3 slots are available.
ts4
Group limit Teams can have no more than 4 players.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.