MoneyTrain
Online 104.5.40.20:28015 checked 8m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 55% of all ranked servers, and #548 of the quad servers (top 66%). Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 21:24 UTC21d ago | 2 | – | running | 0 |
| Mon 5 Oct, 20:38 UTC22d ago | 2 | – | 1 days | 0 |
| Fri 2 Oct, 18:23 UTC25d ago | 3 | halved by day 2 | 3.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does MoneyTrain rank against other Rust servers?
Over the past week it ranks #12,284 for player hours, which puts MoneyTrain in the top 55% of all ranked servers. It places #548 among servers of the quad kind.
How busy is MoneyTrain?
The count reads 0 players on MoneyTrain, which has 3 slots. Averaged over seven days, it drew 0 players and reached a peak of 1. In the last 48 hours the peak hour came at 04:00 UTC, averaging 0 players.
Tags
What do the server tags on MoneyTrain mean?
These are the tags MoneyTrain publishes, as read by the game's server browser: gmsoftcore (Game mode): An easier ruleset, softcore; mp3 (Max players): 3 slots are available; ts4 (Group limit): Teams can have no more than 4 players; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include MoneyTrain?
These Rust Population lists include MoneyTrain: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
Wipe schedule
What does wipe day look like on MoneyTrain?
Averaged over recent wipes, 2 players were counted at the busiest point. The crowd on the latest wipe peaked 5 hours in. Half that peak held until the next wipe in 0% of its recent wipes. By day 2 it had fallen below half, in the cases where it did not hold.
What is the wipe schedule on MoneyTrain?
No next wipe can be predicted for MoneyTrain, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 21 days 2 hours ago, that is how long the current world has stood.
Settings
Which map does MoneyTrain run?
MoneyTrain uses a map the game generates, procedural, at size 3,500 with seed 108205031. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on MoneyTrain?
Nothing in MoneyTrain's name says how gather works. A group can hold 4 players at most (quad). softcore is what it runs, Facepunch's lighter mode, where some loot is kept. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is not running.
Server details
Which version of Rust does MoneyTrain run?
Rust network protocol 2635 and build 168909 on Windows is what MoneyTrain uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does MoneyTrain run smoothly?
In the last 48 hours, it averaged 83 server fps, with a low of 53. Up to 74,395 entities were present, counting buildings, deployables and everything else. Memory use peaked at 2,150 MB. What players experience as lag comes from low fps and a rising entity count.
Is MoneyTrain online, and how reliable is it?
You will find MoneyTrain online now. The uptime it reports suggests a restart roughly 24 hours ago. It was up 62% of the time over the last 7 full days, 105 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is MoneyTrain located?
A region is not published by MoneyTrain. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 104.5.40.20:28015.
Getting in
How do I join MoneyTrain?
To connect directly, open Rust's console with F1 and type client.connect 104.5.40.20:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.