Filthy Casuals Modded
Online 104.59.53.189:28015 checked 8m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 31 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:40 UTC FW27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Filthy Casuals Modded rank against other Rust servers?
The last seven days of player hours place Filthy Casuals Modded at #15,348, within the top 69% of all ranked servers.
How busy is Filthy Casuals Modded?
Of its 79 slots, Filthy Casuals Modded is using 0 right now. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on Filthy Casuals Modded mean?
The game's server browser reads the tags Filthy Casuals Modded publishes: gmrust (Game mode): The game mode is standard Rust survival; mp79 (Max players): You can join up to 79 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Filthy Casuals Modded?
These Rust Population lists include Filthy Casuals Modded: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on Filthy Casuals Modded?
The busiest point of its recent wipes averaged 2 players. Peak came 31 hours into the latest wipe.
What is the wipe schedule on Filthy Casuals Modded?
Once a month Filthy Casuals Modded wipes, and that is with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Counted from 27 days 1 hours ago, that is how long the current world has stood.
Settings
Which map does Filthy Casuals Modded run?
The map on Filthy Casuals Modded is procedural, made by the game at size 4,500 from seed 71413. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Filthy Casuals Modded?
The name tells you nothing about gather rates: Filthy Casuals Modded states none. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Filthy Casuals Modded run?
Rust network protocol 2634 and build 167781 on Windows is what Filthy Casuals Modded uses. Steam updates your game automatically, but you need the same protocol to join.
Does Filthy Casuals Modded run smoothly?
It ran at 88 server fps on average over the last 48 hours, and never went below 71. Up to 119,741 entities were present, counting buildings, deployables and everything else. Memory use peaked at 4,386 MB. What players experience as lag comes from low fps and a rising entity count.
Is Filthy Casuals Modded online, and how reliable is it?
Filthy Casuals Modded is up and running at the moment. Judging by the uptime it reports, the last restart was about 6 days 20 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. The first sighting by Rust Population was on 30 September 2026.
Where is Filthy Casuals Modded located?
Nothing published by Filthy Casuals Modded states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 104.59.53.189:28015.
Getting in
How do I join Filthy Casuals Modded?
To connect directly, open Rust's console with F1 and type client.connect 104.59.53.189:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.