Rust PopulationField survey · Rust servers
Observing 72,836 players 11,736 servers 3,680 with someone on 131 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,432habitat unknownfirst seen 24 Oct 2026

OTCHO

Offline 105.103.166.50:28015 checked 3d ago

quad softcore

Measurements

Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,432
top 69%
Last wipe
25d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers, and #626 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does OTCHO rank against other Rust servers?

Over the past week it ranks #15,432 for player hours, which puts OTCHO in the top 69% of all ranked servers. It places #626 among servers of the quad kind.

How busy is OTCHO?

At this count OTCHO is offline, with its last sighting 3 days 2 hours ago. We counted 0 players on average across the past week.

Lists and tags

What do the server tags on OTCHO mean?

What the game's server browser reads from OTCHO is this set of tags: gmsoftcore (Game mode): An easier ruleset, softcore; mp50 (Max players): The server has 50 slots; ts4 (Group limit): Teams can have no more than 4 players; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include OTCHO?

OTCHO appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Wipe schedule

What is the wipe schedule on OTCHO?

Too few wipes are on record for OTCHO to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 25 days 2 hours ago the current world was made.

Map and rules

Which map does OTCHO run?

A procedural map, generated by the game, is in use on OTCHO.

What are the rules and settings on OTCHO?

No gather rate appears in the name of OTCHO. A group can hold 4 players at most (quad). softcore is what it runs, Facepunch's lighter mode, where some loot is kept. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does OTCHO run?

The setup is Rust network protocol 2635 and build 168909 on Linux for OTCHO. Your game needs the same protocol to join; Steam takes care of updating it.

Is OTCHO online, and how reliable is it?

We last saw OTCHO 3 days 2 hours ago, and it is offline now. Over the last 3 full days, 11 of 72 hours were online, or 15%. The first sighting by Rust Population was on 24 October 2026.

Where is OTCHO located?

No region is published by OTCHO. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 105.103.166.50:28015.

How to join

How do I join OTCHO?

Open the console with F1 in Rust and enter client.connect 105.103.166.50:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4

Game

gmsoftcore
Game mode An easier ruleset, softcore.
mp50
Max players The server has 50 slots.
ts4
Group limit Teams can have no more than 4 players.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.