OTCHO
Offline 105.111.234.36:28015 checked 22d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, and #633 of the quad servers (top 77%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does OTCHO rank against other Rust servers?
Over the past week it ranks #15,961 for player hours, which puts OTCHO in the top 71% of all ranked servers. It places #633 among servers of the quad kind.
How busy is OTCHO?
At this count OTCHO is offline, with its last sighting 22 days 5 hours ago.
Lists and tags
What do the server tags on OTCHO mean?
What the game's server browser reads from OTCHO is this set of tags: gmsoftcore (Game mode): Softcore rules apply, an easier set; mp50 (Max players): 50 slots are available; ts4 (Group limit): You may team with up to 4 players; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include OTCHO?
On Rust Population, OTCHO is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
Wipe notes
What is the wipe schedule on OTCHO?
The record holds too few of OTCHO's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 25 days 23 hours ago the current world was made.
Settings
Which map does OTCHO run?
OTCHO uses a map the game generates: procedural.
What are the rules and settings on OTCHO?
The name tells you nothing about gather rates: OTCHO states none. 4 is the most a group can hold (quad). This server runs softcore, Facepunch's lighter mode, where some loot is kept. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does OTCHO run?
Rust network protocol 2634 and build 166652 on Linux is what OTCHO uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is OTCHO online, and how reliable is it?
Currently offline, OTCHO was last seen 22 days 5 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 6 October 2026, Rust Population saw it for the first time.
Where is OTCHO located?
A region is not published by OTCHO. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 105.111.234.36:28015.
How to join
How do I join OTCHO?
To connect directly, open Rust's console with F1 and type client.connect 105.111.234.36:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.