Rust PopulationField survey · Rust servers
Observing 53,885 players 11,698 servers 3,236 with someone on 139 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,961habitat unknownfirst seen 6 Oct 2026

OTCHO

Offline 105.111.234.36:28015 checked 22d ago

quad softcore

Measurements

Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,961
top 71%
Last wipe
25d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct9 Oct11 Oct12 Oct14 Oct

Top 71% of all ranked servers, and #633 of the quad servers (top 77%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does OTCHO rank against other Rust servers?

Over the past week it ranks #15,961 for player hours, which puts OTCHO in the top 71% of all ranked servers. It places #633 among servers of the quad kind.

How busy is OTCHO?

At this count OTCHO is offline, with its last sighting 22 days 5 hours ago.

Lists and tags

What do the server tags on OTCHO mean?

What the game's server browser reads from OTCHO is this set of tags: gmsoftcore (Game mode): Softcore rules apply, an easier set; mp50 (Max players): 50 slots are available; ts4 (Group limit): You may team with up to 4 players; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include OTCHO?

On Rust Population, OTCHO is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Wipe notes

What is the wipe schedule on OTCHO?

The record holds too few of OTCHO's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 25 days 23 hours ago the current world was made.

Settings

Which map does OTCHO run?

OTCHO uses a map the game generates: procedural.

What are the rules and settings on OTCHO?

The name tells you nothing about gather rates: OTCHO states none. 4 is the most a group can hold (quad). This server runs softcore, Facepunch's lighter mode, where some loot is kept. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does OTCHO run?

Rust network protocol 2634 and build 166652 on Linux is what OTCHO uses. Your game needs the same protocol to join; Steam takes care of updating it.

Is OTCHO online, and how reliable is it?

Currently offline, OTCHO was last seen 22 days 5 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 6 October 2026, Rust Population saw it for the first time.

Where is OTCHO located?

A region is not published by OTCHO. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 105.111.234.36:28015.

How to join

How do I join OTCHO?

To connect directly, open Rust's console with F1 and type client.connect 105.111.234.36:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs166652,ts4

Game

gmsoftcore
Game mode Softcore rules apply, an easier set.
mp50
Max players 50 slots are available.
ts4
Group limit You may team with up to 4 players.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.