111t
Offline 106.114.152.35:28015 checked 29d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 08:16 UTC29d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does 111t rank against other Rust servers?
Over the past week it ranks #16,892 for player hours, which puts 111t in the top 71% of all ranked servers.
How busy is 111t?
At this count 111t is offline, with its last sighting 29 days 22 hours ago.
Lists and tags
What do the server tags on 111t mean?
The game's server browser reads the tags 111t publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include 111t?
On Rust Population, 111t is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What does wipe day look like on 111t?
Averaged over recent wipes, 0 players were counted at the busiest point. Peak came 0 hours into the latest wipe.
What is the wipe schedule on 111t?
Too few wipes are on record for 111t to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 29 days 22 hours ago, that is how long the current world has stood.
Settings
Which map does 111t run?
The map on 111t is procedural, made by the game.
What are the rules and settings on 111t?
No gather rate appears in the name of 111t. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does 111t run?
Rust network protocol 2633 and build 165217 on Windows is what 111t uses. The protocol must match for you to join, and Steam updates it for you.
Is 111t online, and how reliable is it?
We last saw 111t 29 days 22 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 29 September 2026.
Where is 111t located?
No region is published by 111t. The location a server claims is what Rust Population shows, not the place where the machine stands. 106.114.152.35:28015 is where it lives.
Getting in
How do I join 111t?
To connect directly, open Rust's console with F1 and type client.connect 106.114.152.35:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.