Rust PopulationField survey · Rust servers
Observing 69,328 players 11,732 servers 3,614 with someone on 126 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,346habitat unknownfirst seen 13 Sep 2026

TEST Server

Offline 106.153.36.63:28015 checked 14d ago

Measurements

Players now
0/ 5
0% full
7-day average
0
peak –
Rank
#15,346
top 71%
Last wipe
14d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep7 Oct11 Oct16 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 13 OctWed 7 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 15:09 UTC14d ago 0 – running 0
Wed 7 Oct, 10:46 UTC21d ago 1 – 6.2 days 0
Wed 7 Oct, 02:16 UTC21d ago 1 – 0.4 days 0
Mon 5 Oct, 04:47 UTC23d ago 1 – 1.9 days 1
Sun 13 Sep, 11:11 UTC45d ago 1 held half 21.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does TEST Server rank against other Rust servers?

Over the past week it ranks #15,346 for player hours, which puts TEST Server in the top 71% of all ranked servers.

How busy is TEST Server?

At this count TEST Server is offline, with its last sighting 14 days 21 hours ago.

Lists and tags

What do the server tags on TEST Server mean?

The game's server browser reads the tags TEST Server publishes: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): You can join up to 5 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include TEST Server?

These Rust Population lists include TEST Server: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on TEST Server?

Across its recent wipes the busiest crowds averaged 1 players. The crowd on the latest wipe peaked 0 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on TEST Server?

Irregular times are when TEST Server wipes, which leaves no next wipe to predict. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 14 days 21 hours ago, that is how long the current world has stood.

Map and rules

What are the rules and settings on TEST Server?

The name tells you nothing about gather rates: TEST Server states none. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is not running.

Server details

Which version of Rust does TEST Server run?

Rust network protocol 2634 and build 167781 on Windows is what TEST Server uses. Your game needs the same protocol to join; Steam takes care of updating it.

Is TEST Server online, and how reliable is it?

We last saw TEST Server 14 days 21 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 13 September 2026.

Where is TEST Server located?

Nothing published by TEST Server states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 106.153.36.63:28015 is where it lives.

Getting in

How do I join TEST Server?

Open the console with F1 in Rust and enter client.connect 106.153.36.63:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp5
Max players You can join up to 5 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.