Rust PopulationField survey · Rust servers
Observing 65,278 players 11,749 servers 3,453 with someone on 195 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 12,906habitat unknownfirst seen 15 Oct 2026

My Local Testing Server

Offline 106.222.202.255:28015 checked 14d ago

Measurements

Players now
1/ 10
= 1 player
10% full
7-day average
0
peak –
Rank
#12,906
top 60%
Last wipe
14d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does My Local Testing Server rank against other Rust servers?

The last seven days of player hours place My Local Testing Server at #12,906, within the top 60% of all ranked servers.

How busy is My Local Testing Server?

My Local Testing Server is offline at this count; we last saw it 14 days 5 hours ago.

Lists and tags

What do the server tags on My Local Testing Server mean?

These are the tags My Local Testing Server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include My Local Testing Server?

My Local Testing Server appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe notes

What is the wipe schedule on My Local Testing Server?

The record holds too few of My Local Testing Server's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 14 days 7 hours ago the current world was made.

Map and rules

Which map does My Local Testing Server run?

My Local Testing Server uses a map the game generates: procedural.

What are the rules and settings on My Local Testing Server?

No gather rate appears in the name of My Local Testing Server. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is disabled.

Server details

Which version of Rust does My Local Testing Server run?

On Windows, My Local Testing Server runs Rust network protocol 2634 and build 167584. Your game needs the same protocol to join; Steam takes care of updating it.

Is My Local Testing Server online, and how reliable is it?

Currently offline, My Local Testing Server was last seen 14 days 5 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 15 October 2026.

Where is My Local Testing Server located?

A region is not published by My Local Testing Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 106.222.202.255:28015.

Getting in

How do I join My Local Testing Server?

Open the console with F1 in Rust and enter client.connect 106.222.202.255:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players You can join up to 10 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol To join, your game must match protocol 2634.
cs167584
Build Game build: 167584.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.