core_training
Offline 107.13.210.75:28025 checked 10d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does core_training rank against other Rust servers?
Over the past week it ranks #15,330 for player hours, which puts core_training in the top 70% of all ranked servers.
How busy is core_training?
At this count core_training is offline, with its last sighting 10 days 12 hours ago.
Lists and tags
What do the server tags on core_training mean?
These are the tags core_training publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; v2223 (Protocol): To join, your game must match protocol 2223; ptrak (Networking): RakNet is the network layer here, as standard for the game; hd9562fd7 (Custom tag): The owner or a plugin applied this tag, which is not standard Rust; stok (Custom tag): The owner or a plugin applied this tag, which is not standard Rust. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include core_training?
core_training appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all.
Wipe schedule
What is the wipe schedule on core_training?
Too few wipes are on record for core_training to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 17 days 13 hours ago the current world was made.
Settings
What are the rules and settings on core_training?
No gather rate appears in the name of core_training. The group limit goes unstated. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does core_training run?
On Windows, core_training runs Rust network protocol 2223. Steam updates your game automatically, but you need the same protocol to join.
Is core_training online, and how reliable is it?
We last saw core_training 10 days 12 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 16 October 2026, Rust Population saw it for the first time.
Where is core_training located?
No region is published by core_training. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 107.13.210.75:28025.
How to join
How do I join core_training?
To connect directly, open Rust's console with F1 and type client.connect 107.13.210.75:28025; or press Launch Rust on this page and Steam opens Rust and joins for you.