Solo PVE
Offline 107.136.237.168:28015 checked 20d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 16:20 UTC20d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Solo PVE rank against other Rust servers?
The last seven days of player hours place Solo PVE at #15,541, within the top 70% of all ranked servers.
How busy is Solo PVE?
At this count Solo PVE is offline, with its last sighting 20 days 14 hours ago.
Tags
What do the server tags on Solo PVE mean?
These are the tags Solo PVE publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The server has 2 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167231 (Build): Game build: 167231; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^p (PvE): Players do not fight each other; the world supplies the danger; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Solo PVE?
Solo PVE appears among the Rust Population lists that follow: Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on Solo PVE?
Across its recent wipes the busiest crowds averaged 1 players. The crowd on the latest wipe peaked 2 hours in.
What is the wipe schedule on Solo PVE?
Its rhythm cannot be told yet: too few of Solo PVE's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 20 days 14 hours ago the current world was made.
Settings
Which map does Solo PVE run?
Solo PVE uses a map the game generates: procedural.
What are the rules and settings on Solo PVE?
No gather rate appears in the name of Solo PVE. The group limit is 8 players, which is the default. This server runs pve, no player combat. Modded is its browser category: plugins or settings change the game. The plugins it runs are Carbon. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Solo PVE run?
The setup is Rust network protocol 2634 and build 167231 on Windows for Solo PVE. The protocol must match for you to join, and Steam updates it for you.
Is Solo PVE online, and how reliable is it?
Currently offline, Solo PVE was last seen 20 days 14 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 8 October 2026, Rust Population saw it for the first time.
Where is Solo PVE located?
A region is not published by Solo PVE. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 107.136.237.168:28015 is where it lives.
Getting in
How do I join Solo PVE?
To connect directly, open Rust's console with F1 and type client.connect 107.136.237.168:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.