mortal.wish
Online NA 107.174.232.22:28015 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers, top 76% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 27 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 02:04 UTC27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does mortal.wish rank against other Rust servers?
On player hours over the last seven days mortal.wish is #13,999, #1,419 in North America, placing it in the top 63% of ranked servers.
How busy is mortal.wish?
Of its 50 slots, mortal.wish is using 0 right now. Averaged over seven days, it drew 0 players and reached a peak of 1. Look at the last 48 hours and 03:00 UTC stands out: it averaged 0 players.
Lists and tags
What do the server tags on mortal.wish mean?
The game's server browser reads the tags mortal.wish publishes: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^y (Carbon): The plugin framework Carbon runs on this server; ^q (Premium): Joining requires Rust's premium status; NA (North America): In the server browser it appears under North America. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include mortal.wish?
On Rust Population, mortal.wish is filed under these lists: Community servers, field-listed, North American Rust servers and Vanilla Rust servers, counted. Look for it under these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Vanilla ^v, Premium ^q and Carbon ^y; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on mortal.wish?
Averaged over recent wipes, 1 players were counted at the busiest point. The crowd on the latest wipe peaked 27 hours in.
What is the wipe schedule on mortal.wish?
The record holds too few of mortal.wish's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 27 days 19 hours ago the current world was made.
Map and rules
Which map does mortal.wish run?
mortal.wish uses a map the game generates, procedural, at size 3,000 with seed 2024. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on mortal.wish?
Nothing in mortal.wish's name says how gather works. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. You will find Carbon running as plugins. The server describes itself as vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. Joining requires Rust's premium status. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does mortal.wish run?
Rust network protocol 2635 and build 168909 on Linux is what mortal.wish uses. The protocol must match for you to join, and Steam updates it for you.
Does mortal.wish run smoothly?
In the last 48 hours, it averaged 208 server fps, with a low of 139. The entity count reached 49,403: buildings, deployables and all other objects. The highest memory usage was 3,198 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is mortal.wish online, and how reliable is it?
You will find mortal.wish online now. Judging by the uptime it reports, the last restart was about 37 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. The first sighting by Rust Population was on 13 September 2026.
Where is mortal.wish located?
The NA tag is how mortal.wish places itself in North America. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 107.174.232.22:28015 is where it lives.
Getting in
How do I join mortal.wish?
Either enter client.connect 107.174.232.22:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. Joining requires Rust's premium status. You can find its website at https://mortalwish.net/.