Rust PopulationField survey · Rust servers
Observing 39,438 players 11,623 servers 2,939 with someone on 88 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 14,667us5first seen 13 Sep 2026

[US] Chrispy

Online 107.211.211.138:28015 checked 10m ago

Measurements

Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#14,667
top 66%
Last wipe
27d ago
no schedule published
Next wipe
7d 11h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75108:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

1
wipe-day peak
players, last three wipes

Coming wipes

7d 11h
Thu 5 Nov, 19:00 UTC
FW
35d 11h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:48 UTC FW27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does [US] Chrispy rank against other Rust servers?

The last seven days of player hours place [US] Chrispy at #14,667, within the top 66% of all ranked servers.

How busy is [US] Chrispy?

Of its 50 slots, [US] Chrispy is using 0 right now. Averaged over seven days, it drew 0 players and reached a peak of 1. The busiest hour in the last 48 was 13:00 UTC, when an average of 0 players were on.

Lists and tags

What do the server tags on [US] Chrispy mean?

The game's server browser reads the tags [US] Chrispy publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs169317 (Build): The game build is 169317; ptrak (Networking): The standard network layer, RakNet, is in use; $rus5 (Region code): You will find us5 as the region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include [US] Chrispy?

[US] Chrispy appears among the Rust Population lists that follow: Community servers, field-listed and North American Rust servers. Filter the server list by Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.

Wipe schedule

What does wipe day look like on [US] Chrispy?

Across its recent wipes the busiest crowds averaged 1 players. 0 hours after the latest wipe the crowd peaked.

What is the wipe schedule on [US] Chrispy?

Once a month [US] Chrispy wipes, and that is with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. Counted from 27 days 12 hours ago, that is how long the current world has stood.

Map and rules

Which map does [US] Chrispy run?

A procedural map of size 5,000 from seed 703253437, generated by the game, is in use on [US] Chrispy. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on [US] Chrispy?

No gather rate appears in the name of [US] Chrispy. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does [US] Chrispy run?

Rust network protocol 2635 and build 169317 on Windows is what [US] Chrispy uses. Your game needs the same protocol to join; Steam takes care of updating it.

Does [US] Chrispy run smoothly?

The last 48 hours saw an average of 120 server fps, with 79 as the lowest. The entity count reached 140,000: buildings, deployables and all other objects. Memory use peaked at 4,317 MB. What players experience as lag comes from low fps and a rising entity count.

Is [US] Chrispy online, and how reliable is it?

You will find [US] Chrispy online now. The uptime it reports suggests a restart roughly 40 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.

Where is [US] Chrispy located?

The name of [US] Chrispy points to North America, and its region code is us5, though it publishes no region tag. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 107.211.211.138:28015.

Getting in

How do I join [US] Chrispy?

To connect directly, open Rust's console with F1 and type client.connect 107.211.211.138:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$rus5,v2635,gmrust,cs169317,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players You can join up to 50 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs169317
Build The game build is 169317.
ptrak
Networking The standard network layer, RakNet, is in use.
$rus5
Region code You will find us5 as the region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.