Rust PopulationField survey · Rust servers
Observing 75,280 players 11,830 servers 3,722 with someone on 228 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 10,186us5first seen 13 Sep 2026

[US] Chrispy Staging

Online 107.211.211.138:29015 checked 9m ago

Measurements

Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#10,186
top 46%
Last wipe
7d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75114:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

11 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Wed 21 OctWed 30 SepTue 29 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 22:05 UTC7d ago 0 – running 0
Wed 30 Sep, 18:44 UTC28d ago 3 halved by day 1 21.1 days 0
Tue 29 Sep, 20:04 UTC29d ago 3 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does [US] Chrispy Staging rank against other Rust servers?

The last seven days of player hours place [US] Chrispy Staging at #10,186, within the top 46% of all ranked servers.

How busy is [US] Chrispy Staging?

[US] Chrispy Staging holds 0 players at the moment, out of 50 slots. Seven days of counting give an average of 0 players and a peak of 1. In the last 48 hours the peak hour came at 14:00 UTC, averaging 0 players.

Tags

What do the server tags on [US] Chrispy Staging mean?

These are the tags [US] Chrispy Staging publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs169317 (Build): This server runs game build 169317; ptrak (Networking): RakNet is the network layer here, as standard for the game; $rus5 (Region code): You will find us5 as the region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include [US] Chrispy Staging?

These Rust Population lists include [US] Chrispy Staging: Community servers, field-listed and North American Rust servers. Look for it under these filters on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe notes

What does wipe day look like on [US] Chrispy Staging?

Across its recent wipes the busiest crowds averaged 2 players. The crowd on the latest wipe peaked 0 hours in. In 0% of recent wipes, half the peak was held until the next wipe. The crowd dropped below half by day 1 when it did not hold.

What is the wipe schedule on [US] Chrispy Staging?

There is no next wipe to predict: [US] Chrispy Staging wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 7 days 15 hours ago the current world was made.

Settings

Which map does [US] Chrispy Staging run?

[US] Chrispy Staging uses a map the game generates, procedural, at size 4,500 with seed 1337. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on [US] Chrispy Staging?

The name tells you nothing about gather rates: [US] Chrispy Staging states none. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does [US] Chrispy Staging run?

The setup is Rust network protocol 2635 and build 169317 on Windows for [US] Chrispy Staging. Your game needs the same protocol to join; Steam takes care of updating it.

Does [US] Chrispy Staging run smoothly?

The last 48 hours saw an average of 140 server fps, with 119 as the lowest. Entities peaked at 119,000, including buildings, deployables and everything else. Memory use peaked at 2,538 MB. What players experience as lag comes from low fps and a rising entity count.

Is [US] Chrispy Staging online, and how reliable is it?

You will find [US] Chrispy Staging online now. Judging by the uptime it reports, the last restart was about 46 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.

Where is [US] Chrispy Staging located?

The name of [US] Chrispy Staging points to North America, and its region code is us5, though it publishes no region tag. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 107.211.211.138:29015.

Getting in

How do I join [US] Chrispy Staging?

Open the console with F1 in Rust and enter client.connect 107.211.211.138:29015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$rus5,v2635,gmrust,cs169317,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players The server has 50 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs169317
Build This server runs game build 169317.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$rus5
Region code You will find us5 as the region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.