MineRust Development
Offline 108.12.34.242:28015 checked 18d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does MineRust Development rank against other Rust servers?
The last seven days of player hours place MineRust Development at #13,640, within the top 62% of all ranked servers.
How busy is MineRust Development?
At this count MineRust Development is offline, with its last sighting 18 days 13 hours ago.
Lists and tags
What do the server tags on MineRust Development mean?
What the game's server browser reads from MineRust Development is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): You can join up to 2 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167398 (Build): Game build: 167398; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include MineRust Development?
These Rust Population lists include MineRust Development: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on MineRust Development?
The record holds too few of MineRust Development's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 18 days 13 hours ago, that is how long the current world has stood.
Map and rules
Which map does MineRust Development run?
The map on MineRust Development is procedural, made by the game.
What are the rules and settings on MineRust Development?
No gather rate appears in the name of MineRust Development. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does MineRust Development run?
Rust network protocol 2634 and build 167398 on Windows is what MineRust Development uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is MineRust Development online, and how reliable is it?
Offline at the moment, MineRust Development was last seen 18 days 13 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 10 October 2026, Rust Population saw it for the first time.
Where is MineRust Development located?
No region is published by MineRust Development. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 108.12.34.242:28015.
How to join
How do I join MineRust Development?
Open the console with F1 in Rust and enter client.connect 108.12.34.242:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.