[SEA] RustCamp | 3x | Biweekly
Online 108.136.160.56:28015 checked 8m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 1 November, 22:13 UTC, in 3d 23h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 22:13 UTC24d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [SEA] RustCamp | 3x | Biweekly rank against other Rust servers?
By player hours over the last seven days, [SEA] RustCamp | 3x | Biweekly places at #15,339, within the top 69% of ranked servers.
How busy is [SEA] RustCamp | 3x | Biweekly?
Of its 50 slots, [SEA] RustCamp | 3x | Biweekly is using 0 right now. A seven-day average of 0 players was counted here.
Lists and tags
What do the server tags on [SEA] RustCamp | 3x | Biweekly mean?
What the game's server browser reads from [SEA] RustCamp | 3x | Biweekly is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^b (Biweekly): Every two weeks the server wipes; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include [SEA] RustCamp | 3x | Biweekly?
These Rust Population lists include [SEA] RustCamp | 3x | Biweekly: 3x Rust servers, counted live and Modded Rust servers, counted. Look for it under these filters on the server list: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 3x.
Wipe schedule
What does wipe day look like on [SEA] RustCamp | 3x | Biweekly?
The busiest point of its recent wipes averaged 0 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on [SEA] RustCamp | 3x | Biweekly?
Its tag sets the prediction: too few of [SEA] RustCamp | 3x | Biweekly's wipes are on record to confirm the schedule. Due on Sunday 1 November at 22:13 UTC is its next wipe. 24 days ago the current world was made. The tags carry an every-two-weeks wipe schedule.
Settings
Which map does [SEA] RustCamp | 3x | Biweekly run?
The map on [SEA] RustCamp | 3x | Biweekly is procedural, made by the game at size 3,500 from seed 12345. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on [SEA] RustCamp | 3x | Biweekly?
The name says it: gathering is multiplied 3x on [SEA] RustCamp | 3x | Biweekly. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does [SEA] RustCamp | 3x | Biweekly run?
On Linux, [SEA] RustCamp | 3x | Biweekly runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Does [SEA] RustCamp | 3x | Biweekly run smoothly?
The last 48 hours saw an average of 219 server fps, with 183 as the lowest. Up to 69,800 entities were present, counting buildings, deployables and everything else. Up to 2,363 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Is [SEA] RustCamp | 3x | Biweekly online, and how reliable is it?
Right now, [SEA] RustCamp | 3x | Biweekly is online. About 2 days 3 hours ago, it restarted, according to its uptime. It was up 66% of the time over the last 7 full days, 111 out of 168 hours. On 29 September 2026, Rust Population saw it for the first time.
Where is [SEA] RustCamp | 3x | Biweekly located?
No region tag comes from [SEA] RustCamp | 3x | Biweekly, but the name points to Asia. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 108.136.160.56:28015.
Getting in
How do I join [SEA] RustCamp | 3x | Biweekly?
Open the console with F1 in Rust and enter client.connect 108.136.160.56:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.