WhatTheDogDoin?
Online 108.201.195.72:28015 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does WhatTheDogDoin? rank against other Rust servers?
By player hours over the last seven days, WhatTheDogDoin? places at #15,349, within the top 69% of ranked servers.
How busy is WhatTheDogDoin??
The count reads 0 players on WhatTheDogDoin?, which has 10 slots. A seven-day average of 0 players was counted here.
Lists and tags
What do the server tags on WhatTheDogDoin? mean?
The game's server browser reads the tags WhatTheDogDoin? publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2602 (Protocol): Your game needs the same version, protocol 2602, to join; cs133099 (Build): The game build is 133099; ptrak (Networking): The network layer is RakNet, the game's standard; $rca1 (Region code): Region code: ca1. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include WhatTheDogDoin??
These Rust Population lists include WhatTheDogDoin?: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on WhatTheDogDoin??
Too few wipes are on record for WhatTheDogDoin? to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 388 days 2 hours ago, that is how long the current world has stood.
Settings
Which map does WhatTheDogDoin? run?
A procedural map of size 4,000 from seed 1234, generated by the game, is in use on WhatTheDogDoin?. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on WhatTheDogDoin??
The name tells you nothing about gather rates: WhatTheDogDoin? states none. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does WhatTheDogDoin? run?
Rust network protocol 2602 and build 133099 on Windows is what WhatTheDogDoin? uses. Steam updates your game automatically, but you need the same protocol to join.
Does WhatTheDogDoin? run smoothly?
In the last 48 hours, it averaged 127 server fps, with a low of 42. Entities peaked at 104,038, including buildings, deployables and everything else. The highest memory usage was 4,282 MB. Players feel lag when fps is low and the entity count climbs.
Is WhatTheDogDoin? online, and how reliable is it?
Right now, WhatTheDogDoin? is online. The uptime it reports suggests a restart roughly 15 days ago. Over the last 7 full days, 144 of 168 hours were online, or 86%. The first sighting by Rust Population was on 13 September 2026.
Where is WhatTheDogDoin? located?
Nothing from WhatTheDogDoin? names a region, but its region code is ca1. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 108.201.195.72:28015.
How to join
How do I join WhatTheDogDoin??
To connect directly, open Rust's console with F1 and type client.connect 108.201.195.72:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.