Rust PopulationField survey · Rust servers
Observing 89,289 players 11,829 servers 4,008 with someone on 82 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 14,667habitat unknownfirst seen 22 Sep 2026

My Server Name

Offline 108.240.116.78:28015 checked 23d ago

Measurements

Players now
1/ 500
= 1 player
0% full
7-day average
0
peak –
Rank
#14,667
top 65%
Last wipe
26d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep26 Sep30 Sep3 Oct7 Oct11 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.1 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctMon 28 SepSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 00:29 UTC26d ago 1 – running 1
Mon 28 Sep, 18:24 UTC30d ago 1 held half 3.3 days 0
Sun 27 Sep, 21:00 UTC30d ago 1 – 0.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does My Server Name rank against other Rust servers?

The last seven days of player hours place My Server Name at #14,667, within the top 65% of all ranked servers.

How busy is My Server Name?

My Server Name is offline at this count; we last saw it 23 days 19 hours ago.

Lists and tags

What do the server tags on My Server Name mean?

What the game's server browser reads from My Server Name is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): You can join up to 500 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include My Server Name?

My Server Name appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on My Server Name?

Averaged over recent wipes, 1 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked. Half that peak held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on My Server Name?

No next wipe can be predicted for My Server Name, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 26 days 18 hours ago.

Map and rules

Which map does My Server Name run?

A procedural map, generated by the game, is in use on My Server Name.

What are the rules and settings on My Server Name?

Nothing in My Server Name's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does My Server Name run?

Rust network protocol 2634 and build 166652 on Windows is what My Server Name uses. Your game needs the same protocol to join; Steam takes care of updating it.

Is My Server Name online, and how reliable is it?

Offline at the moment, My Server Name was last seen 23 days 19 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 22 September 2026.

Where is My Server Name located?

Nothing published by My Server Name states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 108.240.116.78:28015.

How to join

How do I join My Server Name?

To connect directly, open Rust's console with F1 and type client.connect 108.240.116.78:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players You can join up to 500 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs166652
Build Game build: 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.