Rusted Methods
Online 108.61.100.191:28016 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:45 UTC FW27d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Rusted Methods rank against other Rust servers?
Over the past week it ranks #7,765 for player hours, which puts Rusted Methods in the top 35% of all ranked servers.
How busy is Rusted Methods?
Of its 50 slots, Rusted Methods is using 0 right now. Averaged over seven days, it drew 0 players and reached a peak of 1. Look at the last 48 hours and 16:00 UTC stands out: it averaged 1 players.
Lists and tags
What do the server tags on Rusted Methods mean?
These are the tags Rusted Methods publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Rusted Methods?
These Rust Population lists include Rusted Methods: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What does wipe day look like on Rusted Methods?
The busiest point of its recent wipes averaged 3 players. 3 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Rusted Methods?
The force wipe is the only wipe Rusted Methods takes, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. 27 days 23 hours ago the current world was made.
Map and rules
Which map does Rusted Methods run?
The map on Rusted Methods is procedural, made by the game at size 4,500 from seed 782583436. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Rusted Methods?
The name tells you nothing about gather rates: Rusted Methods states none. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Rusted Methods run?
Rust network protocol 2635 and build 168909 on Windows is what Rusted Methods uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does Rusted Methods run smoothly?
The last 48 hours saw an average of 89 server fps, with 79 as the lowest. Entities peaked at 122,878, including buildings, deployables and everything else. The highest memory usage was 3,310 MB. What players experience as lag comes from low fps and a rising entity count.
Is Rusted Methods online, and how reliable is it?
Right now, Rusted Methods is online. Judging by the uptime it reports, the last restart was about 8 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is Rusted Methods located?
Nothing published by Rusted Methods states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 108.61.100.191:28016.
How to join
How do I join Rusted Methods?
Open the console with F1 in Rust and enter client.connect 108.61.100.191:28016. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.