Rust PopulationField survey · Rust servers
Observing 36,352 players 11,696 servers 2,907 with someone on 94 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 6,926NAfirst seen 13 Oct 2026

Bad Neighbors Rust | NA | Vanilla

Online NA 108.65.107.82:28015 checked 9m ago

vanillapremium

Measurements

Players now
0/ 75
0% full
7-day average
0
peak 2
Rank
#6,926
top 31% · #1073 in NA
Last wipe
7d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75103:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct23 Oct26 Oct29 Oct

Top 31% of all ranked servers, top 58% in NA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.1 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Wed 21 OctMon 19 OctThu 15 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 22:54 UTC7d ago 2 – running 0
Mon 19 Oct, 00:52 UTC10d ago 1 held half 2.9 days 0
Thu 15 Oct, 19:04 UTC13d ago 1 halved by day 1 3.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Bad Neighbors Rust | NA | Vanilla rank against other Rust servers?

Bad Neighbors Rust | NA | Vanilla ranks #6,926 on seven-day player hours, #1,073 in North America, and sits in the top 31% of all ranked servers.

How busy is Bad Neighbors Rust | NA | Vanilla?

The count reads 0 players on Bad Neighbors Rust | NA | Vanilla, which has 75 slots. Averaged over seven days, it drew 0 players and reached a peak of 2. Look at the last 48 hours and 03:00 UTC stands out: it averaged 0 players.

Tags

What do the server tags on Bad Neighbors Rust | NA | Vanilla mean?

These are the tags Bad Neighbors Rust | NA | Vanilla publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp75 (Max players): The server has 75 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^q (Premium): You need Rust's premium status to join; NA (North America): Its place in the server browser is under North America. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Bad Neighbors Rust | NA | Vanilla?

Bad Neighbors Rust | NA | Vanilla appears among the Rust Population lists that follow: Community servers, field-listed, North American Rust servers and Vanilla Rust servers, counted. These are the filters it appears under when you browse the list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Vanilla ^v and Premium ^q; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe schedule

What does wipe day look like on Bad Neighbors Rust | NA | Vanilla?

The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 5 hours in. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. The crowd dropped below half by day 1 when it did not hold.

What is the wipe schedule on Bad Neighbors Rust | NA | Vanilla?

No next wipe can be predicted for Bad Neighbors Rust | NA | Vanilla, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 7 days 4 hours ago.

Map and rules

Which map does Bad Neighbors Rust | NA | Vanilla run?

A procedural map of size 3,600 from seed 1583451197, generated by the game, is in use on Bad Neighbors Rust | NA | Vanilla. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on Bad Neighbors Rust | NA | Vanilla?

No gather rate appears in the name of Bad Neighbors Rust | NA | Vanilla. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. A community server, it appears in the Community section of the browser. By its own description it is vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. You need Rust's premium status to join. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does Bad Neighbors Rust | NA | Vanilla run?

The setup is Rust network protocol 2635 and build 168909 on Linux for Bad Neighbors Rust | NA | Vanilla. The protocol must match for you to join, and Steam updates it for you.

Does Bad Neighbors Rust | NA | Vanilla run smoothly?

In the last 48 hours, it averaged 225 server fps, with a low of 169. Entities peaked at 72,225, including buildings, deployables and everything else. Memory use peaked at 2,682 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is Bad Neighbors Rust | NA | Vanilla online, and how reliable is it?

Bad Neighbors Rust | NA | Vanilla is up and running at the moment. The uptime it reports suggests a restart roughly 3 hours ago. It was up 99% of the time over the last 7 full days, 166 out of 168 hours. It was first seen by Rust Population on 13 October 2026.

Where is Bad Neighbors Rust | NA | Vanilla located?

The NA tag is how Bad Neighbors Rust | NA | Vanilla places itself in North America. The location a server claims is what Rust Population shows, not the place where the machine stands. 108.65.107.82:28015 is where it lives.

Getting in

How do I join Bad Neighbors Rust | NA | Vanilla?

Either enter client.connect 108.65.107.82:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You need Rust's premium status to join.

Key to its markings

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^v,NA,gmrust,cs168909,^q,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp75
Max players The server has 75 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Difficulty

^v
Vanilla No kits, no rate changes, no rules added: the game as Facepunch ships it.

Mods and access

^q
Premium You need Rust's premium status to join.

Region

NA
North America Its place in the server browser is under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.