ServerName
Offline 109.124.230.18:28015 checked 27d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:22 UTC FW27d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does ServerName rank against other Rust servers?
By player hours over the last seven days, ServerName places at #15,192, within the top 65% of ranked servers.
How busy is ServerName?
ServerName is offline at this count; we last saw it 27 days 20 hours ago.
Tags
What do the server tags on ServerName mean?
The game's server browser reads the tags ServerName publishes: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include ServerName?
On Rust Population, ServerName is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What does wipe day look like on ServerName?
Across its recent wipes the busiest crowds averaged 1 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on ServerName?
Once a month ServerName wipes, and that is with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. 27 days 20 hours ago the current world was made.
Settings
Which map does ServerName run?
The map on ServerName is procedural, made by the game.
What are the rules and settings on ServerName?
Nothing in ServerName's name says how gather works. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does ServerName run?
Rust network protocol 2633 and build 165217 on Windows is what ServerName uses. Steam updates your game automatically, but you need the same protocol to join.
Is ServerName online, and how reliable is it?
Currently offline, ServerName was last seen 27 days 20 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 1 October 2026.
Where is ServerName located?
No region is published by ServerName. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 109.124.230.18:28015.
How to join
How do I join ServerName?
Either enter client.connect 109.124.230.18:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.