PersonalTestServer
Offline 109.126.185.240:28015 checked 10d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 18:43 UTC11d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does PersonalTestServer rank against other Rust servers?
The last seven days of player hours place PersonalTestServer at #13,024, within the top 59% of all ranked servers.
How busy is PersonalTestServer?
At this count PersonalTestServer is offline, with its last sighting 10 days 10 hours ago.
Tags
What do the server tags on PersonalTestServer mean?
What the game's server browser reads from PersonalTestServer is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include PersonalTestServer?
PersonalTestServer appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.
Wipe schedule
What does wipe day look like on PersonalTestServer?
Across its recent wipes the busiest crowds averaged 1 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on PersonalTestServer?
Its rhythm cannot be told yet: too few of PersonalTestServer's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 11 days 4 hours ago.
Map and rules
Which map does PersonalTestServer run?
PersonalTestServer uses a map the game generates: procedural.
What are the rules and settings on PersonalTestServer?
Nothing in PersonalTestServer's name says how gather works. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does PersonalTestServer run?
Rust network protocol 2634 and build 167781 on Windows is what PersonalTestServer uses. Steam updates your game automatically, but you need the same protocol to join.
Is PersonalTestServer online, and how reliable is it?
We last saw PersonalTestServer 10 days 10 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 17 October 2026.
Where is PersonalTestServer located?
A region is not published by PersonalTestServer. Rust Population does not look up where the machine stands; it shows where the server says it is. 109.126.185.240:28015 is where it lives.
Getting in
How do I join PersonalTestServer?
Either enter client.connect 109.126.185.240:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.