Rust PopulationField survey · Rust servers
Observing 35,442 players 11,620 servers 2,860 with someone on 74 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 12,375habitat unknownfirst seen 24 Sep 2026

ServerName

Offline 109.126.5.6:28015 checked 6d ago

Measurements

Players now
1/ 3
= 1 player
33% full
7-day average
1
peak 1
Rank
#12,375
top 56%
Last wipe
21d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.8 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 8 OctSun 4 OctSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 01:11 UTC21d ago 1 – running 1
Sun 4 Oct, 15:09 UTC24d ago 1 – 3.4 days 0
Sat 26 Sep, 13:11 UTC32d ago 1 held half 8.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does ServerName rank against other Rust servers?

Over the past week it ranks #12,375 for player hours, which puts ServerName in the top 56% of all ranked servers.

How busy is ServerName?

ServerName is offline at this count; we last saw it 6 days 22 hours ago. Averaged over seven days, it drew 1 players and reached a peak of 1.

Tags

What do the server tags on ServerName mean?

The game's server browser reads the tags ServerName publishes: gmrust (Game mode): Survival in the standard Rust style; mp3 (Max players): You can join up to 3 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include ServerName?

These Rust Population lists include ServerName: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on ServerName?

Averaged over recent wipes, 1 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked. In 100% of recent wipes, half the peak was held until the next wipe.

What is the wipe schedule on ServerName?

Irregular times are when ServerName wipes, which leaves no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 21 days 5 hours ago, that is how long the current world has stood.

Map and rules

Which map does ServerName run?

The map on ServerName is procedural, made by the game.

What are the rules and settings on ServerName?

The name tells you nothing about gather rates: ServerName states none. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. You will find it under Community: it is a community server. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does ServerName run?

The setup is Rust network protocol 2634 and build 167781 on Windows for ServerName. Steam updates your game automatically, but you need the same protocol to join.

Is ServerName online, and how reliable is it?

We last saw ServerName 6 days 22 hours ago, and it is offline now. It was up 5% of the time over the last 7 full days, 9 out of 168 hours. On 24 September 2026, Rust Population saw it for the first time.

Where is ServerName located?

A region is not published by ServerName. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 109.126.5.6:28015.

Getting in

How do I join ServerName?

Open the console with F1 in Rust and enter client.connect 109.126.5.6:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp3
Max players You can join up to 3 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.