Viktor PvE
Offline 109.164.52.192:28015 checked 9d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Viktor PvE rank against other Rust servers?
The last seven days of player hours place Viktor PvE at #13,023, within the top 59% of all ranked servers.
How busy is Viktor PvE?
We have no live count for Viktor PvE right now. It was last seen 9 days 5 hours ago.
Lists and tags
What do the server tags on Viktor PvE mean?
What the game's server browser reads from Viktor PvE is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): 1 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Viktor PvE?
Viktor PvE appears among the Rust Population lists that follow: Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Viktor PvE?
Too few wipes are on record for Viktor PvE to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 14 days 7 hours ago.
Map and rules
Which map does Viktor PvE run?
A procedural map, generated by the game, is in use on Viktor PvE.
What are the rules and settings on Viktor PvE?
No gather rate appears in the name of Viktor PvE. No limit is set beyond the standard 8 players per group. You get pve here, no player combat. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Viktor PvE run?
On Windows, Viktor PvE runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam updates it for you.
Is Viktor PvE online, and how reliable is it?
Offline at the moment, Viktor PvE was last seen 9 days 5 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 14 October 2026.
Where is Viktor PvE located?
A region is not published by Viktor PvE. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 109.164.52.192:28015.
Getting in
How do I join Viktor PvE?
Either enter client.connect 109.164.52.192:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.