MyTestServer
Offline 109.165.2.203:28015 checked 27d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does MyTestServer rank against other Rust servers?
The last seven days of player hours place MyTestServer at #15,160, within the top 64% of all ranked servers.
How busy is MyTestServer?
At this count MyTestServer is offline, with its last sighting 27 days 10 hours ago.
Lists and tags
What do the server tags on MyTestServer mean?
These are the tags MyTestServer publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include MyTestServer?
On Rust Population, MyTestServer is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on MyTestServer?
The record holds too few of MyTestServer's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 27 days 11 hours ago, that is how long the current world has stood.
Settings
What are the rules and settings on MyTestServer?
The name tells you nothing about gather rates: MyTestServer states none. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat off: VAC.
Server details
Which version of Rust does MyTestServer run?
On Windows, MyTestServer runs Rust network protocol 2633 and build 165217. Steam updates your game automatically, but you need the same protocol to join.
Is MyTestServer online, and how reliable is it?
Offline at the moment, MyTestServer was last seen 27 days 10 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 1 October 2026, Rust Population saw it for the first time.
Where is MyTestServer located?
Nothing published by MyTestServer states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 109.165.2.203:28015.
Getting in
How do I join MyTestServer?
To connect directly, open Rust's console with F1 and type client.connect 109.165.2.203:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.