Rust PopulationField survey · Rust servers
Observing 98,796 players 11,878 servers 3,935 with someone on 404 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 10,646habitat unknownfirst seen 17 Sep 2026

Last Night Test [TP|Kits|Events|Bosses]

Offline 109.195.21.162:29015 checked 1d ago

biweekly wipes moddedoxide

Measurements

Players now
0/ 100
0% full
7-day average
1
peak 1
Rank
#10,646
top 48%
Last wipe
1d ago
biweekly schedule
Next wipe
7d 2h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeakWipe
00.250.50.75119:0020:0021:0022:00Wiped Tue 27 Oct, 19:00 UTCWIPE

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

Server fpsWipe
025507510019:0020:0021:0022:00Wiped Tue 27 Oct, 19:00 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct18 Oct29 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

26 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

Coming wipes

7d 2h
Thu 5 Nov, 19:00 UTC
FW
12d 2h
Tue 10 Nov, 19:00 UTC
26d 2h
Tue 24 Nov, 19:00 UTC
35d 2h
Thu 3 Dec, 19:00 UTC
FW
40d 2h
Tue 8 Dec, 19:00 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 37 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 19:00 UTC1d ago – – running 0
Thu 1 Oct, 18:21 UTC FW27d ago 1 halved by day 2 26 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Last Night Test [TP|Kits|Events|Bosses] rank against other Rust servers?

The last seven days of player hours place Last Night Test [TP|Kits|Events|Bosses] at #10,646, within the top 48% of all ranked servers.

How busy is Last Night Test [TP|Kits|Events|Bosses]?

We have no live count for Last Night Test [TP|Kits|Events|Bosses] right now. It was last seen 42 hours ago. We counted an average of 1 players in the past week, with 1 at the busiest. In the last 48 hours the peak hour came at 21:00 UTC, averaging 1 players.

Lists and tags

What do the server tags on Last Night Test [TP|Kits|Events|Bosses] mean?

What the game's server browser reads from Last Night Test [TP|Kits|Events|Bosses] is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^b (Biweekly): The server wipes on a two-week cycle; ^d (Combat training): The loot is handed to you for aim and PvP practice; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Last Night Test [TP|Kits|Events|Bosses]?

On Rust Population, Last Night Test [TP|Kits|Events|Bosses] is filed under these lists: Modded Rust servers, counted and Rust aim training servers, counted live. Filter the server list by Type: Modded; Server tag: Biweekly ^b, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days and it will show up.

Wipe notes

What does wipe day look like on Last Night Test [TP|Kits|Events|Bosses]?

Across its recent wipes the busiest crowds averaged 1 players. The crowd on the latest wipe peaked 37 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In those that did not hold, the fall below half came by day 2.

What is the wipe schedule on Last Night Test [TP|Kits|Events|Bosses]?

Its tag sets the prediction: too few of Last Night Test [TP|Kits|Events|Bosses]'s wipes are on record to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 45 hours ago. Its tags set out a wipe schedule of one wipe every two weeks.

Settings

Which map does Last Night Test [TP|Kits|Events|Bosses] run?

A procedural map of size 3,000 from seed 851509239, generated by the game, is in use on Last Night Test [TP|Kits|Events|Bosses]. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on Last Night Test [TP|Kits|Events|Bosses]?

Nothing in Last Night Test [TP|Kits|Events|Bosses]'s name says how gather works. No limit is set beyond the standard 8 players per group. combat training is what it runs, aim and PvP training, loot supplied. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does Last Night Test [TP|Kits|Events|Bosses] run?

Rust network protocol 2635 and build 168909 on Windows is what Last Night Test [TP|Kits|Events|Bosses] uses. Your game needs the same protocol to join; Steam takes care of updating it.

Does Last Night Test [TP|Kits|Events|Bosses] run smoothly?

In the last 48 hours, it averaged 98 server fps, with a low of 95. The entity count reached 48,078: buildings, deployables and all other objects. Up to 1,681 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.

Is Last Night Test [TP|Kits|Events|Bosses] online, and how reliable is it?

Offline at the moment, Last Night Test [TP|Kits|Events|Bosses] was last seen 42 hours ago. The uptime it reports suggests a restart roughly 3 hours ago. It was up 2% of the time over the last 7 full days, 4 out of 168 hours. The first sighting by Rust Population was on 17 September 2026.

Where is Last Night Test [TP|Kits|Events|Bosses] located?

Nothing published by Last Night Test [TP|Kits|Events|Bosses] states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 109.195.21.162:29015.

Getting in

How do I join Last Night Test [TP|Kits|Events|Bosses]?

To connect directly, open Rust's console with F1 and type client.connect 109.195.21.162:29015; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://wargm.ru/server/64488.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^d,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The server has 100 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Gameplay

^d
Combat training The loot is handed to you for aim and PvP practice.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.