test
Offline 109.207.198.163:28015 checked 1d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 22:16 UTC1d ago | – | – | – | 1 |
| Mon 26 Oct, 22:24 UTC2d ago | – | – | – | 1 |
| Mon 26 Oct, 21:00 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 18:13 UTC3d ago | – | – | – | 1 |
| Mon 26 Oct, 17:29 UTC3d ago | – | – | – | 1 |
| Mon 26 Oct, 16:36 UTC3d ago | – | – | – | 0 |
Quick answers
Population
How does test rank against other Rust servers?
Over the past week it ranks #9,912 for player hours, which puts test in the top 44% of all ranked servers.
How busy is test?
We have no live count for test right now. It was last seen 43 hours ago. We counted an average of 0 players in the past week, with 1 at the busiest. In the last 48 hours the peak hour came at 22:00 UTC, averaging 1 players.
Lists and tags
What do the server tags on test mean?
These are the tags test publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): You can join up to 1 slots; ts5 (Group limit): You may team with up to 5 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include test?
test appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Wipe notes
What is the wipe schedule on test?
A new world comes every few hours on test, which is why no wipe schedule is kept and those resets do not count as wipes.
Map and rules
Which map does test run?
test uses a map the game generates: procedural.
What are the rules and settings on test?
Nothing in test's name says how gather works. Up to 5 players can team together. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does test run?
The setup is Rust network protocol 2635 and build 168909 on Windows for test. Steam updates your game automatically, but you need the same protocol to join.
Is test online, and how reliable is it?
We last saw test 43 hours ago, and it is offline now. Over the last 2 full days, 2 of 48 hours were online, or 4%. On 26 October 2026, Rust Population saw it for the first time.
Where is test located?
Nothing published by test states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 109.207.198.163:28015 is where it lives.
Getting in
How do I join test?
Open the console with F1 in Rust and enter client.connect 109.207.198.163:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.