ApexDegenerate 5x Slow Decay
Online 109.230.208.109:10100 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 23:09 UTC3d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does ApexDegenerate 5x Slow Decay rank against other Rust servers?
Over the past week it ranks #7,984 for player hours, which puts ApexDegenerate 5x Slow Decay in the top 36% of all ranked servers.
How busy is ApexDegenerate 5x Slow Decay?
Of its 50 slots, ApexDegenerate 5x Slow Decay is using 0 right now. Seven days of counting give an average of 0 players and a peak of 1. The busiest hour in the last 48 was 02:00 UTC, when an average of 1 players were on.
Lists and tags
What do the server tags on ApexDegenerate 5x Slow Decay mean?
The game's server browser reads the tags ApexDegenerate 5x Slow Decay publishes: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include ApexDegenerate 5x Slow Decay?
ApexDegenerate 5x Slow Decay appears among the Rust Population lists that follow: 5x Rust server population and Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 5x.
Wipe schedule
What does wipe day look like on ApexDegenerate 5x Slow Decay?
Across its recent wipes the busiest crowds averaged 1 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on ApexDegenerate 5x Slow Decay?
The record holds too few of ApexDegenerate 5x Slow Decay's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 3 days 20 hours ago, that is how long the current world has stood.
Map and rules
Which map does ApexDegenerate 5x Slow Decay run?
ApexDegenerate 5x Slow Decay uses a map the game generates, procedural, at size 3,700 with seed 121819948. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on ApexDegenerate 5x Slow Decay?
ApexDegenerate 5x Slow Decay advertises a 5x gather rate in its title. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does ApexDegenerate 5x Slow Decay run?
On Windows, ApexDegenerate 5x Slow Decay runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Does ApexDegenerate 5x Slow Decay run smoothly?
The last 48 hours saw an average of 10 server fps, with 10 as the lowest. The entity count reached 79,681: buildings, deployables and all other objects. The highest memory usage was 2,540 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is ApexDegenerate 5x Slow Decay online, and how reliable is it?
You will find ApexDegenerate 5x Slow Decay online now. About 5 hours ago, it restarted, according to its uptime. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 17 October 2026.
Where is ApexDegenerate 5x Slow Decay located?
No region is published by ApexDegenerate 5x Slow Decay. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 109.230.208.109:10100.
Getting in
How do I join ApexDegenerate 5x Slow Decay?
To connect directly, open Rust's console with F1 and type client.connect 109.230.208.109:10100; or press Launch Rust on this page and Steam opens Rust and joins for you.