Rust PopulationField survey · Rust servers
Observing 74,645 players 11,830 servers 3,703 with someone on 224 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 12,994habitat unknownfirst seen 23 Sep 2026

My Untitled Rust Server

Offline 109.230.58.192:28015 checked 1d ago

Measurements

Players now
1/ 500
= 1 player
0% full
7-day average
0
peak 1
Rank
#12,994
top 58%
Last wipe
1d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeakWipe
00.250.50.75117:0020:0023:0002:0005:0008:00Wiped Tue 27 Oct, 17:49 UTCWIPE

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

Server fpsWipe
010020030040017:0020:0023:0002:0005:0008:00Wiped Tue 27 Oct, 17:49 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep27 Sep1 Oct9 Oct13 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.6 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Tue 27 OctMon 26 OctTue 6 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 10 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 17:49 UTC1d ago – – running 0
Tue 27 Oct, 08:38 UTC2d ago 1 – 0.4 days 0
Mon 26 Oct, 21:35 UTC2d ago 1 – 0.5 days 0
Tue 6 Oct, 15:23 UTC22d ago 0 – 20.3 days 0
Fri 25 Sep, 21:39 UTC33d ago 0 – 10.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does My Untitled Rust Server rank against other Rust servers?

Over the past week it ranks #12,994 for player hours, which puts My Untitled Rust Server in the top 58% of all ranked servers.

How busy is My Untitled Rust Server?

We have no live count for My Untitled Rust Server right now. It was last seen 29 hours ago. Averaged over seven days, it drew 0 players and reached a peak of 1. Look at the last 48 hours and 08:00 UTC stands out: it averaged 1 players.

Lists and tags

What do the server tags on My Untitled Rust Server mean?

What the game's server browser reads from My Untitled Rust Server is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): You can join up to 500 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include My Untitled Rust Server?

On Rust Population, My Untitled Rust Server is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Wipe schedule

What does wipe day look like on My Untitled Rust Server?

The busiest point of its recent wipes averaged 1 players. Peak came 10 hours into the latest wipe.

What is the wipe schedule on My Untitled Rust Server?

There is no next wipe to predict: My Untitled Rust Server wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 43 hours ago the current world was made.

Map and rules

Which map does My Untitled Rust Server run?

A procedural map of size 1,500 from seed 12346, generated by the game, is in use on My Untitled Rust Server. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on My Untitled Rust Server?

Nothing in My Untitled Rust Server's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. You will find it under Community: it is a community server. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does My Untitled Rust Server run?

The setup is Rust network protocol 2635 and build 168909 on Linux for My Untitled Rust Server. Steam updates your game automatically, but you need the same protocol to join.

Does My Untitled Rust Server run smoothly?

In the last 48 hours, it averaged 234 server fps, with a low of 224. Up to 8,451 entities were present, counting buildings, deployables and everything else. Memory use peaked at 911 MB. Players feel lag when fps is low and the entity count climbs.

Is My Untitled Rust Server online, and how reliable is it?

Offline at the moment, My Untitled Rust Server was last seen 29 hours ago. The uptime it reports suggests a restart roughly 12 hours ago. Over the last 7 full days, 20 of 168 hours were online, or 12%. The first sighting by Rust Population was on 23 September 2026.

Where is My Untitled Rust Server located?

No region is published by My Untitled Rust Server. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 109.230.58.192:28015.

Getting in

How do I join My Untitled Rust Server?

To connect directly, open Rust's console with F1 and type client.connect 109.230.58.192:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players You can join up to 500 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.