Rust Development
Offline 109.247.154.54:28015 checked 26d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 09:03 UTC26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Rust Development rank against other Rust servers?
Over the past week it ranks #15,546 for player hours, which puts Rust Development in the top 68% of all ranked servers.
How busy is Rust Development?
At this count Rust Development is offline, with its last sighting 26 days 15 hours ago.
Tags
What do the server tags on Rust Development mean?
What the game's server browser reads from Rust Development is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): You can join up to 2 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Rust Development?
These Rust Population lists include Rust Development: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What does wipe day look like on Rust Development?
Across its recent wipes the busiest crowds averaged 1 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on Rust Development?
Its rhythm cannot be told yet: too few of Rust Development's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 26 days 15 hours ago.
Settings
Which map does Rust Development run?
Rust Development uses a map the game generates: procedural.
What are the rules and settings on Rust Development?
No gather rate appears in the name of Rust Development. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is disabled.
Server details
Which version of Rust does Rust Development run?
Rust network protocol 2634 and build 166652 on Linux is what Rust Development uses. The protocol must match for you to join, and Steam updates it for you.
Is Rust Development online, and how reliable is it?
Currently offline, Rust Development was last seen 26 days 15 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is Rust Development located?
Nothing published by Rust Development states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 109.247.154.54:28015.
How to join
How do I join Rust Development?
To connect directly, open Rust's console with F1 and type client.connect 109.247.154.54:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.