MyLocalServer
Offline 109.248.253.193:28015 checked 14d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 18:50 UTC15d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does MyLocalServer rank against other Rust servers?
The last seven days of player hours place MyLocalServer at #14,158, within the top 65% of all ranked servers.
How busy is MyLocalServer?
At this count MyLocalServer is offline, with its last sighting 14 days 17 hours ago.
Lists and tags
What do the server tags on MyLocalServer mean?
The game's server browser reads the tags MyLocalServer publishes: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): 500 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include MyLocalServer?
MyLocalServer appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe notes
What does wipe day look like on MyLocalServer?
Across its recent wipes the busiest crowds averaged 1 players. 1 hours after the latest wipe the crowd peaked.
What is the wipe schedule on MyLocalServer?
Too few wipes are on record for MyLocalServer to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 15 days 12 hours ago the current world was made.
Map and rules
Which map does MyLocalServer run?
MyLocalServer uses a map the game generates: procedural.
What are the rules and settings on MyLocalServer?
Nothing in MyLocalServer's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does MyLocalServer run?
Rust network protocol 2634 and build 167781 on Windows is what MyLocalServer uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is MyLocalServer online, and how reliable is it?
We last saw MyLocalServer 14 days 17 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 13 October 2026, Rust Population saw it for the first time.
Where is MyLocalServer located?
No region is published by MyLocalServer. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 109.248.253.193:28015.
Getting in
How do I join MyLocalServer?
Open the console with F1 in Rust and enter client.connect 109.248.253.193:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.