Pokemontopia
Offline 109.248.4.59:35000 checked 21d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 12:56 UTC24d ago | 2 | – | running | 1 |
| Fri 2 Oct, 18:42 UTC25d ago | 2 | – | 0.8 days | 0 |
| Mon 14 Sep, 21:50 UTC43d ago | 1 | halved by day 2 | 17.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Pokemontopia rank against other Rust servers?
Over the past week it ranks #15,977 for player hours, which puts Pokemontopia in the top 71% of all ranked servers.
How busy is Pokemontopia?
We have no live count for Pokemontopia right now. It was last seen 21 days 2 hours ago.
Lists and tags
What do the server tags on Pokemontopia mean?
What the game's server browser reads from Pokemontopia is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): The server has 500 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): Game build: 166586; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Pokemontopia?
On Rust Population, Pokemontopia is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe schedule
What does wipe day look like on Pokemontopia?
Averaged over recent wipes, 2 players were counted at the busiest point. 7 hours after the latest wipe the crowd peaked. Half that peak held until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 2 when it did not hold.
What is the wipe schedule on Pokemontopia?
Pokemontopia wipes with the force wipe and at no other time, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. 24 days 10 hours ago the current world was made. A monthly wipe schedule is what its tags publish.
Settings
Which map does Pokemontopia run?
Pokemontopia uses a map the game generates, procedural, at size 6,000 with seed 1088590596. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Pokemontopia?
No gather rate appears in the name of Pokemontopia. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. By its own description it is vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Pokemontopia run?
The setup is Rust network protocol 2634 and build 166586 on Windows for Pokemontopia. Your game needs the same protocol to join; Steam takes care of updating it.
Is Pokemontopia online, and how reliable is it?
We last saw Pokemontopia 21 days 2 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is Pokemontopia located?
A region is not published by Pokemontopia. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 109.248.4.59:35000.
How to join
How do I join Pokemontopia?
To connect directly, open Rust's console with F1 and type client.connect 109.248.4.59:35000; or press Launch Rust on this page and Steam opens Rust and joins for you.