rustdevserver
Offline 109.250.200.208:28505 checked 9d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does rustdevserver rank against other Rust servers?
Over the past week it ranks #13,020 for player hours, which puts rustdevserver in the top 59% of all ranked servers.
How busy is rustdevserver?
At this count rustdevserver is offline, with its last sighting 9 days 22 hours ago.
Lists and tags
What do the server tags on rustdevserver mean?
What the game's server browser reads from rustdevserver is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp16 (Max players): You can join up to 16 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^p (PvE): Other players are not a threat; the danger comes from the world; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include rustdevserver?
On Rust Population, rustdevserver is filed under these lists: Modded Rust servers, counted and PvE servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe schedule
What is the wipe schedule on rustdevserver?
The record holds too few of rustdevserver's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 11 days 6 hours ago, that is how long the current world has stood.
Settings
What are the rules and settings on rustdevserver?
Nothing in rustdevserver's name says how gather works. Eight players per group is the default, and it applies here. This server runs pve, no player combat. You find it under Modded, since plugins or settings change how it plays. You will find Carbon running as plugins. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does rustdevserver run?
Rust network protocol 2634 and build 167781 on Windows is what rustdevserver uses. The protocol must match for you to join, and Steam updates it for you.
Is rustdevserver online, and how reliable is it?
Offline at the moment, rustdevserver was last seen 9 days 22 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 19 October 2026.
Where is rustdevserver located?
No region is published by rustdevserver. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 109.250.200.208:28505.
How to join
How do I join rustdevserver?
Either enter client.connect 109.250.200.208:28505 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.