rustdevserver
Offline 109.250.201.74:28505 checked 8d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does rustdevserver rank against other Rust servers?
By player hours over the last seven days, rustdevserver places at #15,379, within the top 70% of ranked servers.
How busy is rustdevserver?
At this count rustdevserver is offline, with its last sighting 8 days 17 hours ago.
Lists and tags
What do the server tags on rustdevserver mean?
These are the tags rustdevserver publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp16 (Max players): The server has 16 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^p (PvE): Players do not fight each other; the world supplies the danger; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include rustdevserver?
These Rust Population lists include rustdevserver: Modded Rust servers, counted and PvE servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe notes
What is the wipe schedule on rustdevserver?
Its rhythm cannot be told yet: too few of rustdevserver's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 10 days 20 hours ago, that is how long the current world has stood.
Settings
What are the rules and settings on rustdevserver?
Nothing in rustdevserver's name says how gather works. Eight players per group is the default, and it applies here. pve is what it runs, no player combat. Modded is its browser category: plugins or settings change the game. You will find Carbon running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does rustdevserver run?
The setup is Rust network protocol 2634 and build 167781 on Windows for rustdevserver. Steam updates your game automatically, but you need the same protocol to join.
Is rustdevserver online, and how reliable is it?
We last saw rustdevserver 8 days 17 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 20 October 2026.
Where is rustdevserver located?
No region is published by rustdevserver. Rust Population does not look up where the machine stands; it shows where the server says it is. 109.250.201.74:28505 is where it lives.
How to join
How do I join rustdevserver?
Open the console with F1 in Rust and enter client.connect 109.250.201.74:28505. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.