Rust PopulationField survey · Rust servers
Observing 34,993 players 11,617 servers 2,836 with someone on 74 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,863habitat unknownfirst seen 10 Oct 2026

Metro Jump Test (local)

Offline 109.41.179.12:28025 checked 18d ago

Measurements

Players now
0/ 4
0% full
7-day average
0
peak –
Rank
#15,863
top 72%
Last wipe
18d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Metro Jump Test (local) rank against other Rust servers?

By player hours over the last seven days, Metro Jump Test (local) places at #15,863, within the top 72% of ranked servers.

How busy is Metro Jump Test (local)?

At this count Metro Jump Test (local) is offline, with its last sighting 18 days 16 hours ago.

Lists and tags

What do the server tags on Metro Jump Test (local) mean?

The game's server browser reads the tags Metro Jump Test (local) publishes: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The server has 4 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): This server runs game build 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Metro Jump Test (local)?

These Rust Population lists include Metro Jump Test (local): Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.

Wipe notes

What is the wipe schedule on Metro Jump Test (local)?

Too few wipes are on record for Metro Jump Test (local) to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 18 days 21 hours ago.

Map and rules

What are the rules and settings on Metro Jump Test (local)?

Nothing in Metro Jump Test (local)'s name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does Metro Jump Test (local) run?

The setup is Rust network protocol 2634 and build 167398 on Windows for Metro Jump Test (local). The protocol must match for you to join, and Steam updates it for you.

Is Metro Jump Test (local) online, and how reliable is it?

Offline at the moment, Metro Jump Test (local) was last seen 18 days 16 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 10 October 2026, Rust Population saw it for the first time.

Where is Metro Jump Test (local) located?

Nothing published by Metro Jump Test (local) states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 109.41.179.12:28025.

How to join

How do I join Metro Jump Test (local)?

To connect directly, open Rust's console with F1 and type client.connect 109.41.179.12:28025; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players The server has 4 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build This server runs game build 167398.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.