testserver
Offline EU 109.71.246.209:28015 checked 12d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, top 88% in EU, and #531 of the trio servers (top 83%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Wednesday 28 October, 10:00 UTC, in 5h. Weekly: 7 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does testserver rank against other Rust servers?
On player hours over the last seven days testserver is #15,144, #2,594 in Europe, placing it in the top 70% of ranked servers. It places #531 among servers of the trio kind.
How busy is testserver?
testserver is offline at this count; we last saw it 12 days 16 hours ago.
Lists and tags
What do the server tags on testserver mean?
These are the tags testserver publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): 200 slots are available; ts3 (Group limit): You may team with up to 3 players; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^w (Weekly): Wipes happen every week; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; EU (Europe): The server browser lists it under Europe. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include testserver?
testserver appears among the Rust Population lists that follow: Rust servers in Europe, Modded Rust servers, counted and Trio Rust servers. Look for it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
Wipe schedule
What is the wipe schedule on testserver?
Estimated from weekly: 7 days after its last wipe, that is testserver's next wipe. A wipe is due on Wednesday 28 October at 10:00 UTC, the next one. The world it runs now dates from 13 days 18 hours ago. A weekly wipe schedule is published in its tags.
Settings
What are the rules and settings on testserver?
No gather rate appears in the name of testserver. The cap on groups is 3 players (trio). survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does testserver run?
The setup is Rust network protocol 2634 and build 167781 on Windows for testserver. Your game needs the same protocol to join; Steam takes care of updating it.
Is testserver online, and how reliable is it?
Offline at the moment, testserver was last seen 12 days 16 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 14 October 2026.
Where is testserver located?
The EU tag is how testserver places itself in Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. 109.71.246.209:28015 is where it lives.
Getting in
How do I join testserver?
Open the console with F1 in Rust and enter client.connect 109.71.246.209:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.