Name of Server as Shown on the Client Server List
Offline 109.92.110.186:28015 checked 25d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 16:53 UTC25d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Name of Server as Shown on the Client Server List rank against other Rust servers?
The last seven days of player hours place Name of Server as Shown on the Client Server List at #13,901, within the top 61% of all ranked servers.
How busy is Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List is offline at this count; we last saw it 25 days 11 hours ago.
Lists and tags
What do the server tags on Name of Server as Shown on the Client Server List mean?
These are the tags Name of Server as Shown on the Client Server List publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on Name of Server as Shown on the Client Server List?
Across its recent wipes the busiest crowds averaged 1 players. Peak came 1 hours into the latest wipe.
What is the wipe schedule on Name of Server as Shown on the Client Server List?
Its rhythm cannot be told yet: too few of Name of Server as Shown on the Client Server List's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 25 days 16 hours ago, that is how long the current world has stood.
Map and rules
Which map does Name of Server as Shown on the Client Server List run?
The map on Name of Server as Shown on the Client Server List is procedural, made by the game.
What are the rules and settings on Name of Server as Shown on the Client Server List?
Nothing in Name of Server as Shown on the Client Server List's name says how gather works. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Name of Server as Shown on the Client Server List run?
Rust network protocol 2634 and build 166652 on Windows is what Name of Server as Shown on the Client Server List uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is Name of Server as Shown on the Client Server List online, and how reliable is it?
Offline at the moment, Name of Server as Shown on the Client Server List was last seen 25 days 11 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 3 October 2026.
Where is Name of Server as Shown on the Client Server List located?
No region is published by Name of Server as Shown on the Client Server List. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 109.92.110.186:28015.
Getting in
How do I join Name of Server as Shown on the Client Server List?
Open the console with F1 in Rust and enter client.connect 109.92.110.186:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.