Rust PopulationField survey · Rust servers
Observing 89,289 players 11,829 servers 4,008 with someone on 0 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 6,991habitat unknownfirst seen 26 Oct 2026

Rust_Server111

Offline 110.134.209.178:28015 checked 18h ago

Measurements

Players now
1/ 2
= 1 player
50% full
7-day average
1
peak 1
Rank
#6,991
top 32%
Last wipe
2d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75100:0002:0004:0007:0023:0001:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Rust_Server111 rank against other Rust servers?

By player hours over the last seven days, Rust_Server111 places at #6,991, within the top 32% of ranked servers.

How busy is Rust_Server111?

Rust_Server111 is offline at this count; we last saw it 18 hours ago. Averaged over seven days, it drew 1 players and reached a peak of 1. In the last 48 hours the peak hour came at 00:00 UTC, averaging 1 players.

Tags

What do the server tags on Rust_Server111 mean?

What the game's server browser reads from Rust_Server111 is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The server has 2 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Rust_Server111?

These Rust Population lists include Rust_Server111: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Wipe schedule

What is the wipe schedule on Rust_Server111?

Its rhythm cannot be told yet: too few of Rust_Server111's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 2 days 18 hours ago.

Map and rules

Which map does Rust_Server111 run?

A procedural map, generated by the game, is in use on Rust_Server111.

What are the rules and settings on Rust_Server111?

Nothing in Rust_Server111's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does Rust_Server111 run?

The setup is Rust network protocol 2635 and build 168909 on Windows for Rust_Server111. Steam updates your game automatically, but you need the same protocol to join.

Is Rust_Server111 online, and how reliable is it?

Currently offline, Rust_Server111 was last seen 18 hours ago. In the last 1 full day it was found up for 10 of 24 hours, 42% of the time. The first sighting by Rust Population was on 26 October 2026.

Where is Rust_Server111 located?

A region is not published by Rust_Server111. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 110.134.209.178:28015.

How to join

How do I join Rust_Server111?

Either enter client.connect 110.134.209.178:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players The server has 2 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build Game build: 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.