Rust PopulationField survey · Rust servers
Observing 103,740 players 11,898 servers 4,020 with someone on 413 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 1,245EAfirst seen 13 Sep 2026

Distorted - PVE 3X - Events and Raidable Bases - Biweekly

Online EA 110.235.108.197:28015 checked 8m ago

3x biweekly wipes moddedoxidepve

Measurements

Players now
6/ 200
= 1 player
3% full
7-day average
6
peak 24
Rank
#1,245
top 6% · #126 in EA
Last wipe
3h ago
biweekly schedule
Next wipe
7d 0h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeakWipe
0510152019:0004:0013:0023:0008:0017:00Wiped Thu 29 Oct, 15:48 UTCWIPE

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

Server fpsWipe
010020030040019:0004:0013:0023:0008:0017:00Wiped Thu 29 Oct, 15:48 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers, top 23% in EA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

a steady gap

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

13.8 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
18
wipe-day peak
players, last three wipes
67%
crowd held
else halves by day 8

Coming wipes

7d 0h
Thu 5 Nov, 19:00 UTC
FW
13d 16h
Thu 12 Nov, 11:46 UTC
27d 12h
Thu 26 Nov, 07:43 UTC
35d 0h
Thu 3 Dec, 19:00 UTC
FW
41d 8h
Thu 10 Dec, 03:41 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctFri 18 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 23, 46 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 15:48 UTC3h ago – – running 1
Thu 15 Oct, 14:38 UTC14d ago 23 – – 7
Thu 1 Oct, 18:40 UTC FW28d ago 14 held half 13.8 days 1
Fri 18 Sep, 00:10 UTC41d ago 16 halved by day 8 13.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Distorted - PVE 3X - Events and Raidable Bases - Biweekly rank against other Rust servers?

Seven-day player hours put Distorted - PVE 3X - Events and Raidable Bases - Biweekly at #1,245, or #126 in Asia, inside the top 6% of all ranked servers.

How busy is Distorted - PVE 3X - Events and Raidable Bases - Biweekly?

Of its 200 slots, Distorted - PVE 3X - Events and Raidable Bases - Biweekly is using 6 right now. Averaged over seven days, it drew 6 players and reached a peak of 24. Look at the last 48 hours and 11:00 UTC stands out: it averaged 13 players.

Lists and tags

What do the server tags on Distorted - PVE 3X - Events and Raidable Bases - Biweekly mean?

These are the tags Distorted - PVE 3X - Events and Raidable Bases - Biweekly publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): The server has 200 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^b (Biweekly): A wipe happens once a fortnight; ^p (PvE): Other players are not a threat; the danger comes from the world; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; EA (East Asia): In the server browser it appears under East Asia. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Distorted - PVE 3X - Events and Raidable Bases - Biweekly?

These Rust Population lists include Distorted - PVE 3X - Events and Raidable Bases - Biweekly: 3x Rust servers, counted live, Modded Rust servers, counted and PvE servers, counted. Filter the server list by Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Gather rate: 3x and it will show up.

Wipe schedule

What does wipe day look like on Distorted - PVE 3X - Events and Raidable Bases - Biweekly?

The busiest point of its recent wipes averaged 18 players. The crowd on the latest wipe peaked 46 hours in. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. In those that did not hold, the fall below half came by day 8.

What is the wipe schedule on Distorted - PVE 3X - Events and Raidable Bases - Biweekly?

The recent gap between wipes on Distorted - PVE 3X - Events and Raidable Bases - Biweekly is about 13.8 days. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. 3 hours ago the current world was made. The tags carry an every-two-weeks wipe schedule.

Map and rules

Which map does Distorted - PVE 3X - Events and Raidable Bases - Biweekly run?

The map on Distorted - PVE 3X - Events and Raidable Bases - Biweekly is procedural, made by the game at size 4,250 from seed 226313. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on Distorted - PVE 3X - Events and Raidable Bases - Biweekly?

You gather at 3x on Distorted - PVE 3X - Events and Raidable Bases - Biweekly, to judge by the name. No limit is set beyond the standard 8 players per group. This server runs pve, no player combat. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does Distorted - PVE 3X - Events and Raidable Bases - Biweekly run?

Rust network protocol 2635 and build 168909 on Windows is what Distorted - PVE 3X - Events and Raidable Bases - Biweekly uses. Steam updates your game automatically, but you need the same protocol to join.

Does Distorted - PVE 3X - Events and Raidable Bases - Biweekly run smoothly?

It ran at 212 server fps on average over the last 48 hours, and never went below 138. Up to 158,779 entities were present, counting buildings, deployables and everything else. Up to 5,049 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Is Distorted - PVE 3X - Events and Raidable Bases - Biweekly online, and how reliable is it?

Distorted - PVE 3X - Events and Raidable Bases - Biweekly is up and running at the moment. The uptime it reports suggests a restart roughly 1 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 13 September 2026.

Where is Distorted - PVE 3X - Events and Raidable Bases - Biweekly located?

By its EA tag, Distorted - PVE 3X - Events and Raidable Bases - Biweekly says it is in Asia. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 110.235.108.197:28015.

Getting in

How do I join Distorted - PVE 3X - Events and Raidable Bases - Biweekly?

Either enter client.connect 110.235.108.197:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. For more, visit its website: https://discord.com/invite/R4DsthDNr.

Key to its markings

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,EA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp200
Max players The server has 200 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Wipe schedule

^b
Biweekly A wipe happens once a fortnight.

Gameplay

^p
PvE Other players are not a threat; the danger comes from the world.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Region

EA
East Asia In the server browser it appears under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.