Rust PopulationField survey · Rust servers
Observing 68,197 players 11,798 servers 3,637 with someone on 131 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 12,918habitat unknownfirst seen 14 Sep 2026

Local_Offline_Server

Offline 110.53.234.92:28015 checked 44d ago

Measurements

Players now
1/ 1
= 1 player
100% full
7-day average
0
peak –
Rank
#12,918
no region published
Last wipe
44d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Local_Offline_Server rank against other Rust servers?

By player hours over the last seven days, Local_Offline_Server places at #12,918, within the top – of ranked servers.

How busy is Local_Offline_Server?

We have no live count for Local_Offline_Server right now. It was last seen 44 days 11 hours ago.

Tags

What do the server tags on Local_Offline_Server mean?

What the game's server browser reads from Local_Offline_Server is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Local_Offline_Server?

Local_Offline_Server appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe schedule

What is the wipe schedule on Local_Offline_Server?

Its rhythm cannot be told yet: too few of Local_Offline_Server's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 44 days 13 hours ago, that is how long the current world has stood.

Settings

Which map does Local_Offline_Server run?

The map on Local_Offline_Server is procedural, made by the game.

What are the rules and settings on Local_Offline_Server?

Nothing in Local_Offline_Server's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat off: VAC.

Server details

Which version of Rust does Local_Offline_Server run?

On Windows, Local_Offline_Server runs Rust network protocol 2633 and build 163794. The protocol must match for you to join, and Steam updates it for you.

Is Local_Offline_Server online, and how reliable is it?

Offline at the moment, Local_Offline_Server was last seen 44 days 11 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 14 September 2026.

Where is Local_Offline_Server located?

Nothing published by Local_Offline_Server states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 110.53.234.92:28015.

Getting in

How do I join Local_Offline_Server?

Either enter client.connect 110.53.234.92:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players 1 slots are available.
ts8
Group limit 8 per team is the default limit.
v2633
Protocol Your game needs the same version, protocol 2633, to join.
cs163794
Build The game build is 163794.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.